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File: 1744893019149.jpg (457.78 KB, 2560x1440, FzDox3s3abQQaA8qgVAidP.jpg)

 No.1251[Reply]

I just beat it and I want to share some of my thoughts.

It is very good HOWEVER it is my opinion that they absolutely should've ditched the multiplayer aspect completely for two reasons

1. It took away resources from making more sp content
2. The message system partly antithetical to figuring things out for yourself. A mimic chest? There's a warning for that.

Everyone should play the game through offline first and use online mode for later playthroughs.
5 posts and 3 image replies omitted. Click reply to view.

 No.1330

>>1329
I remember reading somewhere that Japanese players kept hanging around the small keeps and forts at night assuming something cool would happen due to all the "Fort, Night" messages.

 No.1331

It's dark souls

 No.1333

>>1329
True, but there were still some useful messages around the place. You'd eventually find "try finger but hole" and "fort night" but occasionally you'd get some decent ones.

>>1330
I remember seeing "grass" all the time as well since "kusa" means LOL in Japanese IIRC.

 No.1340

>>1251
I also played through it for the first time recently, and I kinda missed the online component (was playing prepare to die edition, not the remaster). A lot of stuff in fromsoft games can be very unclear and/or convoluted, so I think players sharing info with each other is a fine mechanic. Better than having them look shit up on the wiki when they get stuck.

 No.1567

OP if you hate the multiplayer try out the "shadow of the eclipse" mod. It removes the online features and instead replaces it with new singleplayer content which is all pretty good.



 No.1481[Reply]

4chan forgot lent is over edition

>Not sure what private trackers are all about?

A private tracker is a torrent website that provides the same functionality as a public tracker but is invite-only. Each member share common goals: collecting, preserving and discussing media.

>Have a question?

- FAQ https://archive.is/UVQkn
- WIKI https://igwiki.lyci.de/wiki/Private_trackers
- NEWfren PYRAMID https://inviteroute.github.io/graph or https://inviteroute.github.io/sheet/
- STUDY https://www.cambridge.org/core/services/aop-cambridge-core/content/view/2F379FE0CB50DF502F0075119FD3E060
- SPREADSHEET https://hdvinnie.github.io/Private-Trackers-Spreadsheet/
- TEN CURRY COMMANDMENTS https://pastebin.com/raw/dBbdE73M
- TEN NEON COMMANDMENTS https://pastebin.com/raw/Ud2pGYaE
- IRC irc://irc.sageru.org#ptg

Post too long. Click here to view the full text.

 No.1483

And because I want to set a good example, I'll post some rando scripts I use for AB screenshots maybe someone will appreciate:

bash script using mpv to generate uncompressed pngs every '$3' sec from video file '$1' with sub track '$2' (so call this script with e.g. `screenshot.sh filename.mkv 1 15` to take ss every 15 sec with sub track #1):
mpv –no-config –vo=image –vo-image-format=png –vo-image-outdir=/INSERT_SCREENSHOT_DIRECTORY_HERE –vo-image-png-compression=0 –vo-image-high-bit-depth=no –screenshot-template="%ts%wT" –no-audio –untimed –hr-seek=yes –sstep="$3" –sid="$2" "$1"


batch script (sorry my main PC is win these days) to compress those pngs to AB standards (I typically pick 10 I like, usually from a few diff episodes, throw em in a folder with this file and run it):
oxipng –fast -o max -Z *.png

 No.1516

oh hey a /t/ refugee, good to see you around. i lurked your board back in the day when i needed inspiration on what to read or watch



File: 1745226908350.png (1.83 KB, 392x306, font-terminus-11pt.png)

 No.1430[Reply]

Show me what you are working on!

 No.1437

>>1430
Writing a seamless text smooth scrolling function utilizing the text GDC on PC-98. Planned for use in a future demo. Recorded an actual machine because emulators do not correctly replicate this behavior.



File: 1661018881111.jpg (1.56 MB, 1955x2746, Psobb_box_segajp.jpg)

 No.125[Reply]

Best retro MMO.
Anyone playing on Ephinea?

 No.126

File: 1661204626122.png (7.82 MB, 4032x1816, ClipboardImage.png)

>>125
Always wanted to try PSO, as a kid I wanted the Gamecube version so I could get a Tails chao in SA2:B, and now as an adult just to see how it'd run on a Dreamcast in 2022 and if it'd be fun, never played an MMO before so having my first be something like PSO might make me gloss over the outdated aspects of the game.

Will probably have to look into it eventually if I do go through with it one day.

 No.127

>>125
I've actually set up a private server for this game, although it only lasted around a month and I didn't have a lot of time to play on it. You can set up a local server pretty easily, just download the game off of archive.org.

 No.1217

I used to play pso on the dreamcast online a few years back,I've never heard of this. I'd love to hop on and try playing with some people from here



File: 1738187618018.png (2.05 MB, 1920x1080, ClipboardImage.png)

 No.941[Reply]

RPGMaker, H-games too, probably fall under the purrview of this thread-nya.
I really enjoyed Astlibra although it dragged a bit near the end. One dude, 14 years or something of dev time. I recommend playing at least 3-4 chapters of it to everyone. (I ended up using some cheats near the end…)

 No.1125

File: 1744776559924-0.png (627.35 KB, 1000x1614, Zizou.png)

>>941
Astlibra may be the greatest game I've ever played I put in over 500 hours

I'll recommend Legend of Dark Witch, very cute and fun 2hu-inspired series of Mega Man clones with Tales-style NG+ options, minigames, and RPG spin-offs. Zizou best girl

 No.1543

Moved to >>>/djn/155.



File: 1744754250146.png (266.65 KB, 1600x1200, ClipboardImage.png)

 No.1120[Reply]

Always wondered if any of you schizos posted here

 No.1121

Sorry I only like furry porn if it has poopy diapers in it. Got any?



File: 1740018477134-0.png (478.87 KB, 616x353, ClipboardImage.png)

File: 1740018477134-1.png (460.45 KB, 768x432, ClipboardImage.png)

 No.1006[Reply]

New demo for Kodaka and Uchikoshi's new gacha game is out. The creators of Danganronpa and Zero Escape bring you… a TRPG? Let's find out.
5 posts and 3 image replies omitted. Click reply to view.

 No.1012

File: 1740031353209.png (177.54 KB, 941x816, ClipboardImage.png)

>>1011
Wait why? I actually got excited by it not being a gacha. This means that characters can actualy have consequences and stuff.

 No.1013

I just beat the first boss thingy and I'm in the cafeteria and I STILL can't tell if I was duped into thinking that this is danganronpa-related or not

 No.1014

File: 1740038268330.png (1.95 MB, 3136x1287, ClipboardImage.png)

wow… gameplay

 No.1035

Tbh , I thought the gameplay will be shit. but it actually is very enjoyable.
story is also a bit unpredictable sometimes (which is to be expected of Kodaka)

 No.1117

File: 1744751215159.png (40.35 KB, 426x360, tokiko.png)

>>1006
>gacha
It's all so tiresome.



File: 1741515786853.png (269.21 KB, 968x731, noob.png)

 No.1038[Reply]

Hey anon, lets start a new hobby. Lately I'm trying to learn how to making a low poly humanoid 3d model but I'm so bad at using blender and my potato couldn't install it. This led me to try an alternative way of 3d modeling, so here it is. Basically it is a process of 3d modeling that is done from adding block by block like minecraft until you build up a whole thing that you like. I'm still really new at using this program called "goxel", and it seems very tedious process. I couldn't figure out how to do auto symetrical editing like in blender do. This cretainly would speed up my crafting process but until then, more craft work have to be done.


File: 1731384390485.jpg (137.12 KB, 640x400, lum88.jpg)

 No.581[Reply]

ITT we post PC-88 art
The PC-88 was an 8 bit Z80 based computer released by NEC in 1981.
While popular in it's heydey in the mid 80s, it is not as well remembered as it's successor series, the PC-98.
Because the computer was originally limited to a fixed 8 color palette, most art features heavy dithering.

61st year of Showa = 1986

EDIT: moved to /vnt/

 No.582

Shouldn't this go on /vnt/?

 No.583

File: 1731594802687.gif (320.22 KB, 540x400, ikkokukan.gif)

Waiting in the snow…

 No.720

>>582
Now without scanlines

 No.1020

File: 1740561386695-0.png (19.07 KB, 640x400, Denken CG Shuu (2).png)

File: 1740561386695-1.png (45.04 KB, 640x400, Denken CG Shuu (4).png)


 No.1021




File: 1738419428103.png (241.75 KB, 460x215, ClipboardImage.png)

 No.944[Reply]

Are we travelling to the island?

 No.946

No >:(

 No.949

>>944
is this just a licensed animal crossing clone?
cause that's pretty cool



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