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Day ⑨

The Strongest!



Party/News Thread

File: 1735743260088.jpg (870.27 KB, 1664x1645, 20190723163424!Th123.jpg)

 No.37[Reply]

I am pleased to announce the first wapchan tournament for 2025 - the long awaited Touhou Hisoutensoku Tournament, scheduled for January 18th at 12PM EST/5PM UTC!
If the final player count is below 26 players, it will be Best of Three, Double Elimination.
Otherwise, it will the same with Single Elimination!
Hisoutensoku is an expansion to Touhou 10.5, made by Tasofro with ZUN's approval. It's a fast paced fighting game featuring all your favorites from the Touhou Project.
Sign up at https://challonge.com/tournaments/signup/NOlafHN6xI or reply so I can add you manually.
View the bracket at https://challonge.com/wapsoku1

I've setup the game myself so all you have to do is download http://stream.wapchan.org/sokupack.zip, run SokuLauncher.exe, and choose the first option (Giuroll)

Wiki: https://hisouten.koumakan.jp/

This tournament will be livestreamed at https://cytu.be/r/wapstreams
12 posts and 5 image replies omitted. Click reply to view.

 No.50

>>37
Sign me up!

 No.51

pls sign me up

 No.52

The stream will start in an hour to run practice matches and make sure everything works before the actual event begins in two hours. I'll get the link here when it's ready.
Here are the current participants so far.

 No.53


 No.54

>>53
An incredible set of matches…
Our champion is SUPERPLAPPER!
And our valiant runner up is Alice!
Thank you to all for participating in the first of many wapchan tournaments!



File: 1733102986286.png (426.31 KB, 640x480, sw.png)

 No.161[Reply][Last 50 Posts]

Hey wapchan.
/jp/ is trying to make a touhou visual novel, but they're having issues with coordination.
Someone floated the idea of using an altchan, so I'm here to see if anyone supports this idea.
Here's the original thread:
https://boards.4chan.org/jp/thread/48279006
277 posts and 65 image replies omitted. Click reply to view.

 No.439

>>438
>>409
>i would mostly like to check in with >>371 (Chimata's patron) and make sure that anon is at least still somewhat present.
Hey, still here! I've just been busy with other 2hu stuff but I have been working on the Chimata route, please don't worry! I did post on the jaypee since I thought we had posted there for a bit and then checked back here when I remembered "oh yeah" since /jp/ is down.

>>438
Jesus did the yuri-autist move here?

 No.440

Just found about this website and it's cool to see a VN project going somewhere. I was going to ask if I could help with the programming side of the project. But as I quickly read the thread, that part seem already covered. I don't know a lot about the Touhou lore so I can't really help with the writing. So, to all anons involved in this project, have fun!

 No.441

>>435
>From a lorefren perspective I'm wondering how she'll be done since she and her dream self swapped places in AoCF and the whole plot thread never got resolved (thanks ZUN). Dream selves have… less than ideal personalities so you have a wildcard to write.
If I recall, dream selves eventually "acclimate" to being the real one and stop acting like a dream version.

 No.442

>>434
>you meet her in some grove nearby.
>Might have to workshop that a bit though.
maybe you could even meet her in a place like the Spring Path. it could be a nice surprise to see her in a place like that since it isn't immediately obvious and is a decently-topical location settled between both the Shrine and the Village itself.
as for how to approach her size, i think her inclusion in any form will inherently carry with it that underlying tone of mild size play and having her stay as her typical small self gives a unique angle to the route imo. to me, Shinmy simply isn't Shinmy unless she's smol. maybe part of getting closer to her would involve her inevitably using the mallet to shrink you down but eventually you can learn to appreciate each other as you are normally.
i'm slightly indifferent to her inclusion overall but figured a little feedback anyways couldn't hurt.
>>441
nice post number there. maybe the dream-self inclusion can be more of a minor detail or something to feed into depending on how the writer would like to carry out the in-route corruption ending though that's just more spitballing.
>>436
glad to have you interested! i honestly haven't seen much genuine interest in a Zanmu route across the threads so far, so i would suggest either Keiki or Koishi. the Koish is likely going to be the more popular choice overall there but >>437 also has a good point when it comes to people needing to make more Zanmu content in the first place (as well as good advice in general).
if it helps you out in any way, here's the most updated version of the Masterdoc i've been keeping that ought to have all currently relevant information for anons in your position: https://files.catbox.moe/4zdqz7.txt
once you've decided who to go with, a small outline for how her route/interaction would play out would be in order and we can start working through some overall ideas/themes from there.
Post too long. Click here to view the full text.

 No.443

>>442
I am the Koishi/Zanmu/Keiki anon. I will read the link you posted, so thank you for that. Hopefully I can say something more definitive in a few days. Good luck with the Marisa route btw.



File: 1712178195532.png (1.01 MB, 2554x1922, eosd.png)

 No.63[Reply]

Don't think we've done a proper /vnt/ event yet, so for this month (running from April 3rd - May 3rd) we are doing a high score challenge for Touhou 6 (Embodiment of Scarlet Devil)!
If you don't have this game, it's pretty easy to find with google or nyaa. I recommend using an English patch.
Very simple to participate - just upload a replay (results screenshot is optional). Make sure the replay is the only file you upload or it won't be attached (will try and fix this soon) Be nice. Don't cheat.
I've played this game a few times over the past few years, but have finally started to try and get decent enough to 1CC (still only on easy with max lives and bombs). I'm sure at least a few of you can beat this with higher difficulties.
Top players will be immortalized on a soon to be added static page.
If someone feels like making OC (not reposting existing stuff) they might get on that page too. Get shooting!
20 posts and 11 image replies omitted. Click reply to view.

 No.84

Since April I have become absolutely addicted to this game despite never having played Touhou before. I still haven't beaten the game on hard difficulty. Its painful but enjoyable all the same. I can barely get past Patchouli and keep getting destroyed by Sakuya. I've heard there's a way you can hover above her head and still hit her if your playing as Reimu and have the homing ability. I still haven't managed to pull this off.

Bullets can be a pain because hitboxes are never clear and its easy to get killed when a new munition shows up. Very few downsides to this game overall and I want to play more. Do I have to play Touhou games in chronological order to get the story? It doesn't seem like it has much of a story.

 No.85

File: 1734895160700.mp4 (4.89 MB, 640x480, s5.mp4)

>>84
There is a story, but it's pretty divorced from the gameplay itself, so you can just play the games you like and put the story together like a puzzle separately. You can find it in text files that come with the games, or on the wiki (look for the translations page for each game). It's a lot of information, but part of the fun is piecing it together. I wish I could figure some of them out for the first time again.

Also, you don't need to play one game at a time. Dodging skills transfer, so it's not like you're getting worse at one game by playing another. A little rusty at worst. Hitboxes get a lot easier from Touhou 7 onward.
You can learn tricks like the Sakuya one by watching runs, but try not to spoil yourself before you've at least played whatever it is you're watching. There can be some funny surprises.

Have you tried the extra stage yet? EoSD is kind of a rough one.

 No.86

File: 1737389013180.jpg (240.8 KB, 1295x1024, 1736311746733249.jpg)

>>85
>Have you tried the extra stage yet?
No I haven't. Just managed to defeat Sakuya using that method. It was pretty tricky and took a while.

>There is a story, but it's pretty divorced from the gameplay itself

Hmm the gameplay is really addicting but the story doesn't seem well developed.

I kinda wonder why this has such a huge following seeing how most of the games are virtually identical gameplay-wise. The fan culture is impressive though.

 No.87

>>86
It's a little bit of everything. Aside from the gameplay, music, art (despite people poking fun at it), cute girls, and being in the right place at the right time on 2000s internet, I think it grew because the world is as open-ended as it is. There isn't a cool plot or any defining climax, and at the end of every incident everything goes back to the status quo, but that's why it's so appealing. Gensokyo is a world, not like those made by modern worldbuilders who over-detail everything from the start without any purpose and think they're going to be the next Tolkien, but like Wind in the Willows: a place you can daydream of, between old and new, between fantasy and reality, and as whimsical as can be. What you see in the games and writings is just a portrait, a brief snapshot of that world, but the rest is on the other side. Artists and writers and even completely unskilled fans latched onto that so they could explore it.
Seeing picrel this morning helped me put it into words. They're on some whimsical errand in their old-fashioned motor car, and you can imagine what happens before, during, and after. At the end, everything turns out fine. I daydream a lot, so this is all a personal view, but I think Touhou is something stronger than fantasy: it's a fairy tale. That's what makes it different and special.

If you want to see a small part of how it grew, here's an oekaki board that goes back to before PCB was released. It's fun seeing people make art for characters as they come out. https://coolier.net/oekaki/191.htm

To keep it on-topic after all that, I'm working on my first lunatic no-bomb run and Remilia is a big jerk.

 No.88

>>85
your story is interesting to me
what did you think of Hotline Miami [2]?
>2 months later
lol if you actually read this



 No.35[Reply]

First post in combine /vnt/ Had a heart attack when I saw that /th/ 404'd

 No.36

we won



File: 1682982724554.jpg (260.95 KB, 1052x842, 1682824061045708.jpg)

 No.26[Reply]

Yukkuri
3 posts and 1 image reply omitted. Click reply to view.

 No.30

File: 1689781101929.jpg (95.36 KB, 653x675, 1687842864878.jpg)

>>155
HUFF HUFF!!
CAN'T TAKE IT EASY!!

 No.31

>>156
You can take it easy in hell

 No.32


 No.33

>>158
uhhhh, what the fuck am I looking at?

 No.34

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>>159



File: 1675693544818.jpg (1.09 MB, 1500x1057, 104644446_p0.jpg)

 No.9[Reply]

Who's your favorite playable character in Touhou?

 No.10

Reimu because she's the one with the homing shot which makes my first 1cc of each game a breeze



File: 1674655140862.jpg (548.9 KB, 764x868, 1540270363252.jpg)

 No.7[Reply]

Tewi on the front page!

 No.8

Delicious sex bunny



 No.11[Reply]

youmu. slut. dork

 No.12

Don't call her that please

 No.13

File: 1682067471443.jpg (721.66 KB, 1600x2000, 1348617491697.jpg)

Yeemee Konpancake



 No.2[Reply]

>>doesn't know about the retro altchan that recently launched a touhou board

 No.3

No soyjacks

 No.4

>>196
This. No jaks needs to be a rule.

 No.5

>>197
I think it's already an unwritten rule that soyjacks are not allowed here

 No.6

>>196
>>197
>>198
bantoids BTFO



File: 1673460045408.jpg (39.83 KB, 413x578, reimo.jpg)

File: 1673460045409.jpg (35.37 KB, 413x578, sakuya.jpg)

 No.19[Reply]

Do you have any fumos, anon?
Do you want to get one?

Also feel free to post any fumos.
1 post and 1 image reply omitted. Click reply to view.

 No.21

File: 1673491601087.jpg (2.43 MB, 1920x1440, 20230111_164324.jpg)

Fombu

(It's a nendroid "fumo")

 No.22

>>163
nice thinkpad

 No.23

>>163
fumo and thinkpad. What could be better than this?

 No.24

fumo fumo <3

 No.25

great for making drinks



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