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 No.476

I've been getting into dominions 5 lately, does anyone else play? Whats your favorite strategy game?

 No.477

>>476
>Whats your favorite strategy game?
Kohan and Rise of Nations are two I keep coming back to over the years. It's hard to say though. Strategy games are my favorite genre, and due to first getting into the genre when I was a little kid I have a lot of nostalgia for certain games I don't necessarily think are the best in terms of gameplay compared to others I've since played.

 No.478

File: 1711697510889.jpg (161.83 KB, 1280x720, maxresdefault.jpg)

This is not at all like the other games you'd think of, but Space Rangers 2. Still play it over HD, finding a DVD of it shouldn't be too hard, more or less works on Windows 10, which is very surprising for Russian eurojank from 2004. The English translation isn't very good, as in it's got grammatical errors.

By the way, all the images here are the exact same game.

 No.479

>>478
Seems pretty expansive

I really used to like stellaris but I think PDX killed the game. Its just not fun anymore :c

 No.480

>>479
It's super ambitious, reasonably easy to get into, but I see further potential in it. Wish I could buy the IP and get a studio to make a third installment that would add even more different gameplay mechanics on top of it.

 No.481

>>480
>Wish I could buy the IP and get a studio to make a third installment that would add even more different gameplay mechanics on top of it.
That's how I feel about Castles II. It's the only game I can think of that I like that features battles separated from the main gameplay map. It's too easy for me though. I've beaten it on the hardest setting and have even wiped the Pope's holdings off the map.

 No.482

>>480
>Wish I could buy the IP
I think this about so many different things. Is it just me, or do most game studios and hollywood people seem determined to destroy everything they touch?

>battles separated from the main gameplay map
for me, its autistically elaborate and poorly documented mechanics. If I spend 8 hours every turn configuring everything exactly the way I want, I'm happy.

 No.483

>>482
>Is it just me, or do most game studios and hollywood people seem determined to destroy everything they touch?

Oh, it's not because I think 1C destroyed it, their attempts to do so sold so poorly that they cancelled any further ideas with the IP. The devs they gave Space Rangers to for the HD update were modders that did a really good job with the mod and a decent job with HD. It's just one of those "this IP is dead" situations, I think I could probably buy it from Fulqrum for $250K USD.

except I don't have $250K USD

 No.484

>>483
Well in that case, it's just a matter of fundraising. I guess you could win the lottery?

 No.487

>>482
>for me, its autistically elaborate and poorly documented mechanics. If I spend 8 hours every turn configuring everything exactly the way I want, I'm happy.
I'm more of the opposite. While I don't want to feel like I'm playing Candy Land, I prefer games I can just pick up and play relatively quickly and don't need to do any hardcore micromanagement. That's one of the things I like about Castles II. It's got fun but simple gameplay, and as simplistic as the battles are they're soon over. I've played games like Rome: Total War but couldn't get into them due to how much time is spent away from the main map. As much as I love RTS games, I don't like real-time tactics games. That I think is part of the problem, since something like Heroes of Might and Magic I enjoy.

 No.493

>>487
>I prefer games I can just pick up and play relatively quickly
For me, the fun part is the learning and the set up. Sometimes I wont even play the game, just arrange the numbers to try and figure out how to do something.



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