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anon 08/25/2023 (Fri) 11:45:44 No. 354
Do you have a main Video Game? One that you play far more than any other Video Game?
For me (OP) I used to almost exclusively play TF2, got about 1,500 hours, then almost exclusively played "Bully" (got about 200 hours) then almost exclusively played L4D2, got about 600 hours.
>>354 csgo, smite and now rocket league are my 'main' games, mostly because my friends play it, also because its comfortable
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>>354 The main game I play is Sven Co-op, it's Half-Life 1 but co-op! Lately I've also been playing Daggerfall Unity after not having played any Elder Scrolls games in 5 years. My current character is a stealth-oriented female khajiit.
I wouldn't say so. I usually play one game for a long time until I get burnt out. Then eventually I'll find some other game to play like that. Right now I'm not really playing anything. >>357 Sven Co-op is really fun. I enjoy playing it some weekends, but I'll only play with certain people.
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I've gone through 2 main games throughout my life, an MMO and a shmup. I like finding the perfect game for me and focusing on it. I'm not a fan of finding new games. Nowadays I only play games from when I was younger. I feel like I already have all the video games I need, I just wish they would be updated to take better advantage of modern hardware.
>>358 >I wouldn't say so. I usually play one game for a long time until I get burnt out. Then eventually I'll find some other game to play like that. Right now I'm not really playing anything. That's how I am too. I'll usually cycle through games I've already played before. I'm into strategy games the most. I'll typically play matches against the computer and stack the odds against myself. Once I'm able to do that, I tend to either stop playing the game or try a different game mode.
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>>354 Doom 2. Mainly I play alot of custom maps/make some custom maps of mine. Pretty much the only flexible game I can think of when it comes to modding some fun stuff in it. My only greivances about it is the community keeps me from interacting with some users for crit62a794iques and advices>>354 >>354
>>364 Yeah, oldschool Doom can be pretty cool but I hate the communities and related bullshit that's grown up around it. And I make that plural because Doomworld/ZDoom/Doomer Boards and I guess Zandronum are all pretty much separate warring states that occasionally hold a truce over common interests. Try being a Heretic/Hexen fan though. All the fun of Doom communities plus most of the people there hate your game too even though their forums are pretty much the only online venue for it. Better to just download all the WADs and carry them off to a nice hermit hole I suppose.
tetris has pretty much been my main game my entire life.
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>>364 >>365 Doom definitely has tons of replay value with all the content people have made over the decades. I definitely do keep all the fan groups at arm's length. I used to lurk Doomworld a lot and play online occasionally, but that's the closest I've gotten to other people. Doomworld is a complete dump now from what I've heard. >>367 Tetris is a game that's never gelled with me. I ended up getting really into Columns though. Nowadays it's one of my favorite pick-up-and-play games.
>>354 I come back to FFT every year or so and try my best to make an entirely new party each time.
>>369 I feel like I don't have time for RPGs anymore, but that's one I'd like to try eventually. Same for Final Fantasy 6. My experience with the genre is really shallow. I finally beat the SNES version of Final Fantasy IV a few years ago and enjoyed it. I think it's the only RPG I've played enough to grow fond of that isn't Chrono Trigger.
L4D2 and MineCraft are the only games worth playing. Plus maybe a social deduction game.
>>406 Yuck.
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Sonic Adventure/Sonic Adventure 2. The chao autism is never ending. There has not been a pet-simulator that has triggered my autism in this way since.
>>433 Hey, I was the same about a decade ago. I remember joining forums and everything to learn more about Chao. I eventually stopped but still miss those lil guys.
>>433 I've only played the 2D sanic games and didn't know that there was a pet simulator aspect to those games, but those characters look cute.
I keep coming back to MGS1 and 3. I played Peacwalker obsessively when it was released on PSP. I still do. I used to find MGS2 disappointing but its grown on me over the years. Its strange seeing how that game has been revived recently. I miss the Metal Gear series. There's really nothing like it.
>>354 For almost 2 decades, it was EVE Online, every day without fail. got bored though, spent a year only logging in a titan when someone was caught, then just unsubbed all my toons and vanished, like most of my friends did. Rejoined for a while to do some smallgang shit, but again, burnt out quick. Now, I just play retro shit and occasionally ADHD anything that comes out for a few hours until i get bored and uninstall.
I don't play anything other than TF2 nowadays; I've spent a lot of time getting a lot of interlibrary loans and I plan to finish them.
Team Fortress 2 Classic, Counter-Strike Global Offensive (on Xbox and PC), and periodically American Truck Simulator to replace the hole in my heart left by 18 Wheels of Steel Across America. oh and I guess some Slavic games too for good measure
>>454 >For almost 2 decades, it was EVE Online, every day without fail. I'm glad I never got into MMOs. They seem like such a big time sink. I don't even play standard RPGs much for that reason. Do you feel like you got anything out of EVE Online? Vidya games in general have become more of a side hobby for me at this point, whereas when I was a kid they were an obsession for me.
>>354 Wolfenstein 3D and Doom were my mains for almost 4 years. I fucking loved those two games. Now I don't play games anymore. ):
>>459 It's nice to see someone giving Wolfenstein some respect. A lot of people seem to act like it's obsolete just because Doom exists and improved on the formula in some ways. Although in others, I think it's less enjoyable. I think I might even prefer Spear of Destiny to Doom. As limited as the Wolfenstein arsenal is, the weapons feel more satisfying to me. I think Doom's non-zombie enemies tend to feel like bullet sponges, whereas even the pistol in Wolfenstein feels like its packs a decent punch for what it is (and I even prefer the firing sound to Doom's pistol). I also find the general gameplay more tense, even if the map design is downright monotonous compared to Doom's. Even the wimpiest enemies feel more threatening than the basic Doom enemies, and mutants are downright scary. I also like the way the player is given a limited amount of lives like in an arcade game but still has the option to savescum if that's not something he's into. I think the biggest problem with the Wolfenstein games is the lack of a map feature, but ECWolf fixes that problem.
>>458 to be fair, I still have friends, lifelong friends, that i've met in EVE and still talk to every day, I even have one guys son named after me, who is now like 14, it's so weird It was a less a game, more a social thing. That, and I've got some memories, like when we grouped up in Iceland for Fanfest, ended up at a funeral parlor instead of a bar one night, being in some guys house after the pub crawl, someone pulled out a guitar and we all sang some song together that ended up quite a heartfelt memory. the 20 years I played gave me friends from across the world, got me to visit countries i'd never seen or had an interest in, and gave me cherished moments i'll remember forever.
>>458 >>461 cont. I think the main draw is the social part. If you get into something like that, it the game allows for it, it becomes sort of like a hobby, but with others. I joined when I got kicked out of my parents house, and was like 8pm, sitting in my house, looking for something that wasnt a chat room or a chan, and some advert for EVE popped up somewhere, it was an MMO game, and the only one i'd ever really played was Everquest for like a day, and this one was space ships and they allowed piracy and scamming and espionage etc. I did a bit of research into it and made some character and then was like "wtf now" so I went out into lawless space and just shot at someone random and got instantly obliterated. that person ended up sending me a message right after, turns out they were in some alliance, in a war, wondered why I as a very new player was out in their space, and then essentially took me in and showed me how to fight in a group. I ended up tackle ( a person who would hold and stop enemies from warping) in a big fight that week, ended up in teamspeak with like 1500 people, and that was it. I wasnt alone and bored in my new house, I had something to get back from work and do, i had fights alarm clocked, I had ways to make money in game. it probably kept me sane, and as I grew, the people around me grew, and we ended up good friends, even if they left the aliance or group, if they became enemies in game, they were still friends. and that leaked into other games too, for anyone who has been in that situation, where you're essentially alone, you come home from work, to an empty house, you sit in silence all night watching movies, occasionally chatting to people, tho MMO becomes your outlet, the big wars become your "nights out", the random roams into enemy territories or the gate camps become your "going round and chilling at a friends house". >They seem like such a big time sink They are, but it was a lot better than being the guy going out to a bar every night, or sitting alone. And as you grow, it's easier to meet people, get hobbies outside, meet friends from work, like I do bushcraft, metalworking etc now, and have friends i've met from that, but at first, when you leave school, move town, there's no real guide to making friends, MMOs kinda facilitate that
>>461 >>462 Wow, I wasn't expecting something that positive to have come out of it. >for anyone who has been in that situation, where you're essentially alone, you come home from work, to an empty house, you sit in silence all night watching movies, occasionally chatting to people, tho MMO becomes your outlet, the big wars become your "nights out", the random roams into enemy territories or the gate camps become your "going round and chilling at a friends house". >They are, but it was a lot better than being the guy going out to a bar every night, or sitting alone. I never thought about it that way, but it does make sense. I've never been an MMO guy, but when I've played multiplayer games with strangers it's been more because it tends to be a better experience than playing against the computer with the games I'm usually into. I've never lived alone, so for me games are just more of a way to unwind by getting away from other people if anything. I get a bit self-conscious even playing games with other people if I don't know them and prefer not to interact with them outside of games. You seem to have a healthier disposition than I do, whereas I'm not sure I could get anything out of that experience. It's good that you aren't one of those people who feel like they wasted a chunk of their life over one of their pastimes and looks back in regret over it.
>>463 >It's good that you aren't one of those people who feel like they wasted a chunk of their life over one of their pastimes and looks back in regret over it. Quite the opposite, actually. Because I was away from my hometown, I didn't get into the late teens/early twenties drinking every weekend thing, or after work, going out on friday night, spending all my cash on alcohol and cocaine, doing the same on Saturday and feeling like shit on Sunday. I missed out on all of that, and only did it on the very few weekends i'd be back to meet up with friends for occasions such as birthdays or weddings. My career was my outlet, I ended up doing petrochemical demolitions, enjoyed my work and kept me active, and my only "spending" came when i'd either buy myself junkfood or a new TV. in no way was I spending hundreds a night, so i accumulated quite a bit of wealth over the years It also got me talking to people i'd never have spoken to before, people from different countries, and not typing to them, talking, having a laugh with them, and again, meeting them when I went abroad for fanfest or when i'd be doing a job in their country. it's kind of ironic that due to me being "stuck in my house" away from people I grew up with, i became more sociable than most of my old friends were, because they essentially kept themselves to their very closed little community of schoolfriends.
>>462 >looking for something that wasnt a chat room or a chan They really can be quite cold. Only communicating with text and images. Often not trusting each other, not telling much about oneself. Still, for some it's all they have. >>463 According to my knowledge MMOs and online games in general ceased to be like that since 10 - 15 years. If some are still like that, then I don't know them. >>458 >Vidya games in general have become more of a side hobby for me at this point, whereas when I was a kid they were an obsession for me. I was absolutely addicted to them as a kid and a teen, now it has also slowed down a lot. One thing surely is work, the other having a houshold. Both eat a lot of time and tire me out. On the other han d it's also that they are quite different to what they used to be. Some new hooby/interest wouldn't hurt me though. To this day when I have nothing to do, I turn to games. When I am unemployed or have holidays it still amounts to a lot of time spent on them,
Spelunky 2. It's so frustrating but so much fun.
>>462 Thanks for articulating that the way you did. Mmos for me were very similar and I really miss having what is effectively a group of strangers who care about my existence from a distance. I haven't played mmos in almost a decade but I still crave logging in and seeing "wb" in the chat.

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