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/digi/ - 2000s Anime & Manga

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 No.276

what do you guys think about hobbyani? its a genre that refers to manga based on some kind of hobby (usually toys and video games) thats often marketed to children-think digimon and medabots

this sort of stuff exploded in the 2000s, but i dont see kids watching this stuff anymore. honestly a shame because theres a lot of love put into this stuff, even if the stories arent the most mature or profound.

 No.277

>>276
I watched pokemon a lot as a kid. I used to sit in front oft he TV with my binder of pokemon cards, whose organizational structure changed every week or so, and flip to find whatever card corresponded with the pokemon on screen. My favorite is butterfree. Is that in the genre?

 No.279

>>276
great stuff, i have fond memories of watching kids battling with their beyblades during summer camp.

i don't know how they're marketing hobbyani in japan but here in the west i haven't really seen any advertisements for toys or reruns for a couple years now (outside of pokemon).

i think the adult audience has remained over the years and they continue to purchase merchandise, watch the classics and check out the newer shows, but the genre doesn't seem to get a lot of new blood thanks to limited marketing towards kids.

>>277
pokemon is definitely hobbyani

 No.288

Some time ago Bakugan seemed quite popular, and then Yo-kai Watch. I don't know exactly nowadays because I've been kinda isolated.

 No.311

>>276
Unfortunately the more Japan's population ages the less you will get proper kids anime, its mostly reboots for older fans now. Plus kids grow up with Ipads now, so cards, tops, etc are kind of out.

 No.322

File: 1717191274053.png (90.62 KB, 1516x730, cards.png)

File: 1717191274054.png (96.98 KB, 1504x756, analoggametoys.png)

>>311
That's false for several reasons. Digital toys are not new to Japan, a lot of hobbyani are based off digital games, and analog games have been increasing in sales.



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