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 No.5387[View All]

264 posts and 62 image replies omitted. Click reply to view.

 No.5675

>>5674
GGs, thanks for playing. The way you manage to chase me down, with Alice of all characters, is relentless. I'm completely lost when it comes to dealing with your falling j5As.

>>5673
178.44.67.96:10800

 No.5676

Soku gaming? Not on usual setup so host if you can please.

 No.5677

File: 1784141915431.png (396.55 KB, 720x750, 55049782_p2.png)

>>5676
I'll host a short set: >>5672

 No.5678

File: 1784144767240.jpg (196.44 KB, 1536x2048, 124119441_p0.jpg)

>>5676
GGs, well played.

 No.5679

>>5678
Ggs! God knows how I hate cut-format keyboards, but I managed!

 No.5680

>>5675
GGs, well played
I don't know if I'm not remembering right but our connection used to be better before right? took me a while to get used to high ping gameplay.

 No.5681

>>5680
GGs, thanks for playing. It used to be awful, but lately it got much better. I didn't check the ping today, but the connection seemed good enough for me.

 No.5682

>>5681
Then I think that's the normal, good to know.
Gotta get more alice games!

 No.5683

>>5679
Aren't you supposed to bring your own keyboard to a public tourney?

 No.5686

Soku gaming?

 No.5687

>>5686
178.44.99.81:10800. Beware, I may have to suddenly leave in the middle of a game.

 No.5688

>>5686
GGs, thanks for playing.

 No.5689

>>5688
Ggs!

 No.5690

soku?

 No.5691

File: 1784325405872.png (2.08 MB, 853x961, 104082028_p0.png)

>>5690
soku!
89.73.129.151:10800

 No.5692

File: 1784332467473.jpg (441.47 KB, 897x1280, 106762938_p0.jpg)

>>5690
Thanks for playing, GGs! Alice vs Okuu shouldn't work as well as it does.

 No.5693

>>5692
ggs, thanks for hosting
i don't think it should be that bad, maybe i'm just playing the match-up poorly

 No.5694

soku

 No.5695

soku?

 No.5696

Soku gaming? Can't host myself.

 No.5697

File: 1784499379465.jpg (457.91 KB, 1200x987, 116385466_p6.jpg)

>>5696
89.73.129.151:10800

 No.5698

>>5697
Ggs!

 No.5699

File: 1784506296813.jpg (555.9 KB, 768x1024, 141541922_p0.jpg)

>>5698
GGs, thanks for playing!
You got in some nice Headwinds today. Good job making use of openings other than "knockdown" and "Alice in the sky".

 No.5700

soku?

 No.5701

File: 1784576769639.png (348.81 KB, 940x1210, 107221284_p10.png)

>>5700
soku!
89.73.129.151:10800

 No.5702

Soku gaming? Can't host.

 No.5703

File: 1784584324390.jpg (503.43 KB, 1728x2480, 110218227_p0.jpg)

>>5700
GGs, well played.

>>5702
I can host a short one if you're still up.

 No.5704

>>5703
Yes, host please.

 No.5705

>>5704
Host is up!

 No.5706

>>5703
ggs, thanks for hosting

 No.5707

File: 1784595656070.jpg (289.19 KB, 2048x1266, Gq_0Nm5XwAAAShj.jpg)

>>5704
GGs and thanks for the long set! This is what summer nights were invented for.

 No.5708

>>5707
Ggs Appetite really does come during soku doesn't it?

 No.5709

Super quick soku gaming? Still can't host.

 No.5710

I'm a bit rusty as I haven't played in a while but, soku?

 No.5711

File: 1784667478751.jpg (869.92 KB, 1110x853, 121523761_p0.jpg)

>>5710
89.73.129.151:10800

 No.5712

>>5711
GGs, that was nice, seems like >>5663 was right, taking a long break can help out a bit, although I forgot a lot of confirms.
One question, when can I punish Alice's boot? (66A I think) seems like its a frame thing, I can mash then dial when you are very close.

 No.5713

File: 1784675221110.jpg (480.66 KB, 2039x2894, 113850788_p0.jpg)

>>5710
GGs, thanks for joining! Today's lesson learned: forcing Typhoon against Iku is a terrible idea.

>>5712
Alice's boot cannot be punished. It is the punishment.
For real though, I don't know. I throw out kicks when it feels safe to do so, based on the vibe of the match and a gambler's sixth sense. Sorry for the unhelpful answer.

 No.5714

Soku gaming? Can't host.

 No.5715

Soku gaming? CAN host!

 No.5716

>>5715
soku gaming!

 No.5717

>>5716
Hop on 37.112.172.87:10800!

 No.5718

File: 1784843014036.png (495.51 KB, 800x800, 70458117_p9.png)

>>5717
GGs, well played.

 No.5719

>>5718
Ggs! One day I'll start catching all your space launch attempts and we'll be forced to play n*utral…

 No.5720

File: 1784844091053.png (35.72 KB, 2348x261, Screenshot_36.png)

>>5712
It is a frame thing. See this -3/+3 on block? Should be always punishable, right? Wrong! Looking to the left, there are 4 active frames. If Alice hits you on third or fourth, boot becomes -1 or 0 on right block - still perfectly punishable if Alice decides to go for 5A reset if you have jab faster than 9f (most of the cast). Now here's Alice bullshit moment - sometimes, it just isn't punishable and your move comes out too slow. Either because you were too slow or game ate inputs or whatever, even I get caught like that having 7f jab (vs Alice 9f it should come out at worst 2 frames earlier). The slower your jab the bigger failure rate becomes I imagine, so don't try to mash if you see the boot connected on later frames for added safety.
That was all about situation when Alice didn't get her alt skills yet. With them on field (either a22 a236 or a214 that isn't being used here) mashing becomes pure 50/50. Skills are still punishable with grazing (if you have some space for 1f gap) or forward BE on boot (safe, you can react on wether skill came out or it's 5A reset, in latter case you can still block albeit without one orb).
With that in mind - better just not get booted in the first place, it means you lost n*utral.

 No.5721

>>5720
> Skills are still punishable with grazing or forward BE on boot
*only true for a22 and a236, a214 is melee with somewhat hefty damage. But as I said, you won't see it here.

 No.5722

soku?

 No.5723

>>5655
So, is it happening? I think I have it in me to make it happen if you're occupied elsewhere.

 No.5724

File: 1784879989101.png (10.41 KB, 325x325, ClipboardImage.png)

>>5720
>mashing becomes pure 50/50
Works for me < not right in the head

 No.5725

>>5723
It's happening at the usual time

 No.5727




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