No.528[View All]
April Showers with Suwako!
Hisoutensoku is an expansion to Touhou 10.5, made by Tasofro with ZUN's approval. It's a fast paced fighting game featuring all your favorites from the Touhou Project.
Sign up at
https://challonge.com/tournaments/signup/eoBiiPVngp or reply so I can add you manually.
View the bracket at
https://challonge.com/wapsoku4I've setup the game myself so all you have to do is download
https://files.wapchan.org/sokupack.zip, run SokuLauncher.exe, and choose the first option (Giuroll). May need to update the launcher first.
Wiki:
https://hisouten.koumakan.jp/This tournament will be livestreamed at
https://stream.wapchan.org/r/sokutourneyThis thread is also for coordinating soku friendlies for the month of April

393 posts and 119 image replies omitted. Click reply to view. No.1131
>>1130Here, hosting soku!
84.10.221.254:10800
No.1134
soku
No.1136
>>1135GGs
Man IU fucking hate alice holy shit
WHY ARE HER MELEE ATTACKS SO FUCKING FAST, SHE'S A PUPPETTER
No.1139
>>1138Something I don't understand is why I can't hit these.
I know that due to my habits that you are already used to, when I throw bullets I jump behind to throw more bullets and I get it by melee(due to the HJ). Something I tried but with no avail is to throw bullets and jump forward melee to catch you like I wrote above
But it doesn't work! nothing works!
No.1140
>>1139NTA but why would jumping closer to opponent instead of farther work against melee in the first place? You can't outhit enemy in air if you jump later. I actually have exact same problem, such situation requires frame-perfect stuff to work apparently.
No.1141
>>1140I've tried jumping foward and backwards and meleeing at the very first frame it allows me to, and I get hit anyway, the issue is that the jump after throwing bullets is always a HJ so the melee is delayed.
I honestly don't know if this is a characters fault or mine
No.1148
Does someone has that picture of Alice throwing a doll while screaming GAYYY to Tenshi?
No.1155
Soku gaming?
No.1163
Victory day soku in an hour?
No.1164
>>1163still up? i could play some soku before bed
No.1165
>>1164Yeah, hop on 37.112.23.211:10801 with giuroll!
No.1166
>>1165ggs, not sure why the connection decided to die a couple times there but i might as well go get some sleep now
thanks for hosting
No.1188
>>1187Nice. I was wondering where the stream for that was.
No.1189
Soku gaming?
No.1191
>>1190Hop on 176.213.238.128:10801 with giuroll!
No.1196
Soku gaming?
No.1198
>>1197Hop on 37.112.18.174:10801 with giuroll!
No.1200
>>1199Ggs!
I thought I knew how mountain vapour works, but apparently not. Does it just pick absolutely random card from your deck to use, not from ones that are left? I most definitely had only one 5c tornado in today's deck, but here one is used and another 5c tornado remains in hand. Wut?
No.1201
>>1200Mountain vapour shuffles your cards, all of them
No.1204
>>1202That's gotta be some kind of frame perfect bug.
No.1205
>>1200yeah that's a glitch
what happens is that a card doesn't activate until spell flash, which means cards don't get consumed until then. but card consumption checks for the conditions of the first card currently in your hand, which gets shuffled if Mountain Vapor starts during spell start-up but before spell flash. so you end up using your spell while consuming a random card with a different cost
No.1236
>>1205Oh yeah it even says a tengu drum was consumed instead. Funny.
No.1259
Soku gaming?
No.1261
>>1260Yeah, hop on 5.16.25.112:10801 with giuroll!
No.1263
>>1262Ggs! Very hard day, even that one victory really felt.
Also, it happened again.
You can call me VAPOUR MASTER from now on or something, lol. No.1265
soku
No.1266
>>126584.10.221.254:10800
soku!
No.1267
>>1266ggs
was fun, thanks for hosting
No.1271
The tournament is happening this month btw the thread will be up tomorrow my sleep schedule has just been bad recently and I haven't finished the image