[ Home / Rules / Radio / Streams / Net Friends ] [ latest / a ] [ cel / digi / lum / vnt / djn / art / sp / lit / co / media / kind / wap / gens ]

Tuned in to Doujin Culture / Visual Novels!

Your virtual Comiket!
Name
Options
Subject
Comment
File Settings
Captcha
File
Embed
Password (For file deletion.)


 No.4986[View All]

155 posts and 34 image replies omitted. Click reply to view.

 No.5166

>>5165
Yeah, that's the moment. If anything, rocks make your opponent even more eager to act funny, I see people mashing out of them even in high level replays lol. But they are also nice when they work, so it's sort of baggage without handle situation.

 No.5167

soku

 No.5168

>>5167
Can you wait a few mins please?

 No.5169

>>5167
>>5168
Ok ready

 No.5170

>>5169
hosting in wapchan lobby

 No.5171

File: 1778204996873.png (376.58 KB, 850x1200, ClipboardImage.png)

>>5170
GGs
That was a good one
I thought I had grazed your 5 card, seems like I got caught up in the end.
Sorry that I requested the bunny as it seems like you are trying a new character, I wanted to try some new things out.
Also that last one was supposed to be a 5C….

 No.5172

GGs. man, Reisen's f.5A is so fucking nice. I can't stand all these stubby/slow/non-antiair f.5As all the other characters I'm trying out has

 No.5173

>>5171
Don't worry about it, I've been playing Marisa all week so it's a good excuse to take a small break. I did want to win at least a few games too

 No.5174

File: 1778220508784.png (1.54 MB, 1920x1080, ClipboardImage.png)

>>5172
>Reisen's f.5A is so fucking nice
Aieee let me flyyyyy!!

 No.5175

>>5174
Didn't meant to attach pic lol

 No.5176

soku(2)?

 No.5177

>>5176
I only have normal soku

 No.5178

>>5177
that's fine by me, can you host?

 No.5179

>>5178
reserved

 No.5180

>>5178
>>5179
GGs
That was terrible, I'm still unable to keep neutral safe and win air duels.

 No.5181

>>5180
ggs, thanks for hosting
>I'm still unable to keep neutral safe and win air duels.
honestly you are on the right track, but you really really need to learn to deal with character ranges though. you can't play at Alice j6A range the same way you would against, say, Cirno. same in the Iku mirrors. each character has a different threat range that conditions when you are able to graze and when you should back out/block or even force a whiff if you already know what's coming. against Cirno that's basically a non-factor because her melee range is non-existent, and your gameplan ended up being pretty effective

 No.5182

>>5181
I've been watching replays and some other iku players and somehow they know how to keep it safe while flying and don't get hit often, my main focus know is to learn how to actually do that, but I keep failing at it
The situation I see often is trying to escape a corner by D8 and D6, but I get caught by any character's j8a, sometimes in the center of the stage.
I mean you are right I'm not really treating each character differently but since there are no guides about how to approach each character I'm stuck with my own creativity.

 No.5183

>>5182
Iku is kinda privileged in that sense because her range is fucking huge so she has the advantage against most characters. even against Alice, she plays at basically the same range but just does it better because j2A is faster and easier to land cancel than Alice j6A, so it's way more spammable

you really want to keep in mind the opponent's melee range when grazing, and that's not just the range of individual moves but also approach options like Aya/Marisa hj7 j5A. if you are within that range then you really shouldn't be grazing so freely anymore, unless you got good bullet cover. Iku can usually throw a preemptive land cancel j2A to fend off opponents at that range though, and that's how she zones out more effectively. if you look at replays or matches try looking for interactions like that so you can see them in action. if you are not in position to land cancel then you'll probably have to block or get ready to BE out

 No.5184

soku

 No.5185

>>5184
still up?

 No.5186

>>5185
yeah, waplobby?

 No.5187

>>5186
sure just give me a couple minutes

 No.5188

File: 1778298619063.jpg (83.51 KB, 1076x740, 1732254246462666.jpg)


 No.5189

>>5188
ggs, thanks for hosting

 No.5190

soku?

 No.5191

File: 1778326784246.jpg (130.62 KB, 1000x712, FI5dVMjaQAYAmS3.jpg)

>>5190
89.73.129.151:10800

 No.5192

>>5191
GGs, thanks for playing.

 No.5193

File: 1778332473606.jpg (556.32 KB, 1660x2048, FJZT6DlagAMojmL.jpg)

>>5192
GGs, thanks for joining! I feel bad for knocking just before Alice mirrors, I hope we can have those next time. Good job keeping me trapped in the corner a couple times.

 No.5194

soku

 No.5195

>>5183
How exactly does a j2a look like? Is it the one that only shows half the animation then she lands immediately?

 No.5196

>>5195
A land cancel j2a I mean

 No.5197

>>5196
yes, literally just landing while j2A is still active

 No.5198

>>5194
still up?

 No.5199

>>5198
yeah, wapchan lobby

 No.5200

Oh boy I'm going to enjoy watching these sweet replays, thanks for letting me watch.

 No.5201

File: 1778368432556.png (32.05 KB, 183x193, haku.png)

>>5199
GGs
>3 hours ago
fuckkk

 No.5202

>>5200
Also ggs for the games too

 No.5203

>>5199
ggs to everyone that joined, was fun

 No.5204

Soku gaming?

 No.5205

>>5204
Still up?

 No.5206

>>5205
Was afk for a bit, up now?

 No.5207

File: 1778415037596.jpg (860.58 KB, 2039x2894, GxWgI6ra4AEvP6y.jpg)

>>5206
89.73.129.151:10800

 No.5208

File: 1778421765863.jpg (377.33 KB, 1728x2048, FKl7TSJakAQCUlr.jpg)

>>5206
GGs, well played. Thanks for joining!

 No.5209

>>5208
Ggs! Wonderful plays, as ever. For future, stick to delay 1 please. Giuroll specifically acts funny with inputs on both sides if someone goes 0 delay for some reason.

 No.5210

File: 1778422293478.jpg (288.05 KB, 1700x2400, GO_DJMBa8AA31Ls.jpg)

>>5209
After years of manual delay management, I indulge in luxury of not checking it at all. The usual num-num+ bindings don't even work now.

 No.5211

>>5210
Oh, you didn't change it purposefully today? It's 9 and 0 on upper row for giuroll, you must've hit 9 by accident probably.

 No.5212

>>5211
I'll keep that in mind, thank you.

 No.5214

soku?

 No.5215

>>5214
still up?

 No.5216

soku



[Return][Go to top] Catalog [Post a Reply]
Delete Post [ ]
[Show Post Form]
[ Home / Rules / Radio / Streams / Net Friends ] [ latest / a ] [ cel / digi / lum / vnt / djn / art / sp / lit / co / media / kind / wap / gens ]