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 No.4540[Last 50 Posts]

 No.4542

Can I get an ETA of the tourney? Im at the gym bu I can make it
Please sign up subzero

 No.4543

Thanks for the new thread!
Please sign up sixty.

 No.4544

>>4542
>>4543
Usually time (noon). Approx 2 hours from now

 No.4545


 No.4546

>>4544
Thank you

 No.4547

>>4540
Bwuh, we're doing single elimination now?

 No.4548

>>4547
no that was just a mistake on my end
i set this up in the car

 No.4549

>>4540
Please sign up Namesarehard.

 No.4550

>>4540
please sign me up as Az

 No.4551

Congrats az

 No.4553

Soku?

 No.4554

File: 1772378834378.jpg (172.04 KB, 1000x1000, FMcvQlTVgAE-Y89.jpg)

>>4553
soku! 89.73.129.151:10800

 No.4556

File: 1772382851826.jpg (47.64 KB, 441x533, GhTg_ltX0AA82E-.jpg)

>>4554
no soku…
host down

 No.4557

File: 1772385054806.gif (1008.95 KB, 480x762, suwako_hopping on place.gif)

STILL waiting for more epic gamers to play 2vs2 soku! I have one person that I can assertively ask to join and one voter, so we need just ONE more voter for full crew!
https://strawpoll.com/NoZrzBQMpZ3

 No.4558

>>4554
>>4556
Went to make food, still down for it?

 No.4559

File: 1772391604649.jpg (186.35 KB, 1820x1120, GbeDABRaAAAFrBF.jpg)

>>4558
yeah sure, same IP

 No.4560

Soku gaming? (limited time offer till I go snooze)

 No.4561

File: 1772394964491.png (269.14 KB, 1200x674, ClipboardImage.png)

>>4559
GGs
>>4560
I'm out of Soku sorry.

 No.4562

File: 1772395086114.jpg (481.16 KB, 2224x1668, FJePrc5akAAQH9X.jpg)

>>4561
GGs well played, stop letting Alice nuke your spellcards.

>>4560
Yes please if still available, goodnight otherwise.

 No.4563

>>4562
Alright hop on 5.16.24.28:10800 for quickie FT5!

 No.4564

>>4562
>stop letting Alice nuke your spellcards.
I'm trying to catch you jumping!

 No.4565

File: 1772397084775.jpg (155.01 KB, 803x689, FMaKJZtacAEiv2g.jpg)

>>4563
GGs, thanks for hosting and goodnight. Making short dashes towards the opponent and baiting out their reversal never gets old.

 No.4566

>>4565
Ggs and goodnight! I really gotta stop doing hard reads with 5sc against people who got caught by it previously. Next set we play I pinky promise I won't do stupids and unfounded risks, I really kill self with these more than rate I die with naturally. Or I will try at least.
Also I did investigate midscreen jump punishes, there aren't any. Single unfollowable 6A hit doesn't count. Dread and despair, my opponent inevitably has opportunity to play after blocking…

 No.4567

soku?

 No.4568

File: 1772397978879.jpg (641.36 KB, 860x1214, GhVs47xasAAWbZs.jpg)

>>4567
89.73.129.151:10800

 No.4569

>>4568
one sec i need to restart my pc

 No.4570

File: 1772402663011.png (758.72 KB, 800x650, FKroqmrVgBEJiAA.png)

>>4569
GGs, thanks for playing!

 No.4571

>>4570
ggs, thanks for hosting

 No.4573

soku

 No.4574

File: 1772479543829.jpg (354.81 KB, 1460x2048, FNK59f5VgAIOgT3.jpg)

>>4573
89.73.129.151:10800

 No.4575

I also want soku.

 No.4576


 No.4577

File: 1772487344330.jpg (77.56 KB, 512x768, GMjUfNhaUAAXb6f.jpg)

>>4573
GGs, thanks for playing. Sorry for any confusion, I thought I heard you knock before that Alice mirror.

 No.4578

>>4577
ggs, thanks for hosting
>Sorry for any confusion, I thought I heard you knock before that Alice mirror
yeah i think i pressed X once by accident, might have been that

 No.4581

SOKU

 No.4582

>>4581
soku?

 No.4583

>>4582
Yess

 No.4585

File: 1772805054374.jpg (126.64 KB, 768x1024, Gk4aqqMXIAAsSqK.jpg)

>>4583
89.73.129.151:10800

 No.4586

File: 1772807351030.png (866.92 KB, 344x271, ClipboardImage.png)

>>4585
GGs
So many closed calls, damn.

 No.4587

File: 1772807402849.jpg (231.86 KB, 1087x1186, GK92Kanb0AAuYDP.jpg)

>>4583
GGs! Thanks for playing.

 No.4588

Soku gaming?

 No.4589

File: 1772827123578.jpg (135.89 KB, 1000x1000, F0v884raMAAC2Gg.jpg)

>>4588
Soku gaming!
89.73.129.151:10800

 No.4590

File: 1772834217446.jpg (376.03 KB, 1442x2048, GO54XEdaAAA4fLx.jpg)

>>4588
GGs, well played.

 No.4591

>>4590
Ggs! I took out 5sc reversals from today's deck and replaced with additional d236 (also removed 3sc superdash) and… I think I didn't really need these reversals, if anything I saved few thousands hp and games I could've flopped with stupid 5sc presses. And on the other hand, having opportunity to max out both drums and 236 for ultimate ground coverage and oki feels GOOD.
Also, is there anything I do that you read correctly each time? Especially in neutral.

 No.4592

File: 1772838194506.jpg (414.89 KB, 1067x927, 1430272206485.jpg)

>>4591
Huh, I thought there was something missing today. Packing more skill cards not only lets you charge them up higher but also makes them come up more often, so that's a good choice. I'd be carrying 5 or 6 copies of Returning Dolls if the deck builder would let me.
>Also, is there anything I do that you read correctly each time? Especially in neutral.
Bold of you to assume I make any reads at all. Any semblance of conscious thought you might have seen from me was a pure coincidence. I just leave it to the mash!

 No.4593

>>4592
Hell yeah mashing bros
All my niggas mash

 No.4595

Game: 107.222.62.186:10800

 No.4596

>>4595
StilL up?

 No.4597

>>4596
Yes.

 No.4598

>>4597
Wait, I have a new router. I forgot to port forward, give me a moment.

 No.4599

>>4598
Sure, I thought someone's already joined since I can't connect at all.

 No.4600

>>4599
It turns out the password I was provided for it is wrong. So, I can't get into it to portforward.

 No.4601

>>4600
Fug :DDD
Try using autopunch?
I can't host unfortunately

 No.4602

>>4601
Do you have the server browser? join me on wapchan.

 No.4603

>>4602
GGs! thanks for hosting

 No.4604

192.168.1.229:10800
Help me test my port.

 No.4605

>>4604
Can't connect, I think thats an internal IP

 No.4606

>>4605
That it is, I don't know why the ip checker I was using defaulted to that. Try this: 140.225.84.253:10800

 No.4607

>>4606
>I don't know why the ip checker
That's because it didn't, and I copied the wrong one. My bad. Also nice it works.

 No.4608

>>4607
So uhh just testing?

 No.4609

>>4608
We can play a few rounds.

 No.4610

>>4609
Alrite, gonna play tenshit.

 No.4611

>>4610
GGs, thanks for the help.

 No.4612

>>4611
No prob, GGs

 No.4614

File: 1772900069009.png (747.17 KB, 2400x2700, ClipboardImage.png)

I don't know if this is relevant here.

 No.4615

>>4614
Man that’s sad

 No.4619

>>4592
True lvl0 yomi unpredictability technique… Powerful.
Also source? Saucenao and google are silent on this one.

 No.4620

File: 1772974031311.jpg (459.58 KB, 1132x1600, _011.jpg)

>>4619
>also source?
https://exhentai.org/g/805776/4998f8492c/
It's really not what you'd expect.

 No.4621

>>4620
>non h
DAMN, thanks btw

 No.4623

File: 1773068592288.png (310.39 KB, 773x585, ClipboardImage.png)

>Poor predictable anon. Always mashing.

 No.4624

Sokuuu

 No.4625


 No.4626

>>4624
soku?

 No.4630

>>4625
>>4626
Yes, Soku

 No.4631

>>4630
soku

 No.4632

>>4631
soku

 No.4633

>>4632
can you host

 No.4634

>>4633
Yes in the waplobby

 No.4635

I just hate how inconsistent hostlist is about letting my controller work on the character select. Trying to remake now

 No.4636

>>4635
for some reason my game audio dies shortly after joining, give me a couple seconds

 No.4637

File: 1773364898749.png (232.75 KB, 1290x675, MorningMisty.png)

GGs

 No.4638

>>4637
ggs, thanks for hosting

 No.4641

soku

 No.4642

Soku gaming?

 No.4643

>>4642
yes!

 No.4644

>>4643
Hop on 37.112.173.245:10800 with giuroll!

 No.4645

File: 1773525261699.mp4 (2.37 MB, 1200x900, soku61.mp4)

>>4644
GGs! Thanks for hostan.

 No.4646

>>4643
Ggs! Alice mirrors are definitely somewhere on top of most fun soku matchups. Zoning a zoner is an interesting feeling.

 No.4647

soku

 No.4648

>>4646
Nice get and nice thighs

 No.4649

File: 1773527086595.jpg (342.73 KB, 2048x1536, GjlMzW4aIAE9TjX.jpg)

>>4647
89.73.129.151:10800

 No.4650

File: 1773530136193.jpg (389.1 KB, 1541x2048, FKRoru0UYAM0gWI.jpg)

>>4647
GGs, thanks for playing.

 No.4651

File: 1773530280699-0.png (747.59 KB, 1168x907, ClipboardImage.png)

File: 1773530280699-1.png (675.15 KB, 1168x907, ClipboardImage.png)

>>4649
>>4650
GGs
That first game was cool as fuck
Also what the FUCK

 No.4652

File: 1773530979068.mp4 (5.96 MB, 1200x900, soku62.mp4)

>>4651
Always bet on Alice bullshit.

 No.4653

>>4652
What happened here
Is she invulnerable when she pulls the wires?
Goddammit

 No.4654

>>4653
it's an instant reversal, yes

 No.4655

Soku at 37.112.173.245:10800!

 No.4656

Ggs! I recently unlocked new Aya's crouch option - 2B, and it actually worked nicely quite a few times today to both physically dodge attacks from directly above and set up some advantage when opponent lands. I hope I'll keep discovering new things about Aya forever, it's a very nice feeling.

 No.4657

>>4652
Post soku1. I've probably asked for that before…

 No.4658

File: 1773610089213.jpg (201.42 KB, 1173x1467, GhEis4waUAErfLt.jpg)

>>4656
GGs, well played! Those early games were brutal! If you could consistently play like that, this would have been my loss. Real shock and awe stuff! Thanks for hosting!

>>4657
I don't think I ever posted it! Wapchan hates videos without sound, so please accept this catbox link:
https://files.catbox.moe/gwjjnj.mp4

 No.4659

>>4654
If I blocked it, would Alice have died?

 No.4660

>>4659
probably yeah, thunder armor hits even if you are in hit/blockstun

 No.4661

soku?

 No.4662

>>4661
soku

 No.4663

>>4662
89.254.202.40:10800

 No.4664

File: 1773690015638-0.mp4 (4.28 MB, 1200x900, soku63.mp4)

File: 1773690015638-1.mp4 (5.58 MB, 1200x900, soku64.mp4)

>>4663
GGs and thanks for the long set! I missed this style of soku.
Today's lesson learned: the train cannot hurt you if you disable the hag. Unless you're in Typhoon, of course.

 No.4665

>>4662
GGs, thanks for the long set.

 No.4666

Soku gaming?

 No.4667

>>4666
yes gaming

 No.4668

>>4666
Yes, Satan

 No.4669

soku?

 No.4670

>>4669
Yeah

 No.4671

>>4670
178.44.11.48:10800

 No.4672

File: 1774043299952.png (221.49 KB, 361x393, ClipboardImage.png)

>>4671
GGs
Lmao all my wins were against alice
Fuck Alice
All my niggas hate Alice

 No.4673

>>4672
GGs, thanks for playing. It's a rough matchup for Alice, Iku's 5Bs are suffocating in neutral.

 No.4674

soku?

 No.4675

Soku gaming? Got defeated by sleep before saw reply last time.

 No.4676

>>4675
178.44.11.48:10800

 No.4677

anyone else up for a few games

 No.4678

File: 1774084663721.jpg (370.25 KB, 1392x2048, FKVt6Y2akAAWdFZ.jpg)

>>4677
89.73.129.151:10800

 No.4679

>>4678
>Failed to connect.

 No.4680

>>4676
Net dead?

 No.4681

>>4676
Yeah, rehosting at 89.254.204.111:10800

 No.4682

>>4677
i'll be in lobby if anyone wants to play for a bit

 No.4683

>>4681
Ggs!

 No.4684

>>4683
GGs, thanks for playing. I don't get how to play Yukari as a zoner, and I also don't get how to play her as rushdown. I chase people and it doesn't work, then I zone people and it doesn't work either.

 No.4685

>>4684
I'd imagine she implies neutral plan similar to Yuyuko's, set some bullets and then catch opponent that tries to graze it with melee. And I wouldn't say your Yukari didn't work at all, she felt hardest to play against from all your characters.

 No.4686

>>4681
I think my net is dying, let's stop here.
GGs sorry for the constant spikes, I'm still waiting for these ethernet cable to arrive.

 No.4687

>>4686
whoops meanss for >>4678

 No.4688

File: 1774094970822.jpg (102.09 KB, 1000x1000, FKlsmoeVgAYP4YC.jpg)

>>4686
It was actually my router that died lol. Too much soku for the old boy to handle.
GGs, thanks for the long set. Spring is finally here.
>>4679
Sorry, I guess you got sniped. I'm all out of soku juice for now.

 No.4689

More soku gaming?

 No.4690

>>4689
Sure

 No.4692

I forgot to check here after posting, soku gaming now?

 No.4693

>>4692
not him but I can play now

 No.4694

>>4693
Hop on 37.112.173.245:10800 with giuroll!

 No.4695

I can play after.

 No.4696

soku?

 No.4697


 No.4698

>>4697
89.254.204.111:10800

 No.4700

File: 1774122567803.png (28.93 KB, 343x278, ClipboardImage.png)

>>4698
GGs
Scary Hag

 No.4701

>>4693
Ggs!

 No.4702

File: 1774123387427-0.jpg (427.91 KB, 1429x2000, GhfStT4acAAylIo.jpg)

File: 1774123387427-1.mp4 (5.54 MB, 1200x900, soku65.mp4)

>>4701
GGs, thanks for hosting. Here I thought I discovered a new Alice bullshit trick (upgrading Returning Doll to lv3 just before a "safe" lv2 doll passes the opponent) but this doll was not safe so the upgrade didn't matter. I wonder if the timing of the upgrade is tight enough for this trick to even be possible.

 No.4703

>>4697
GGs, thanks for playing. Yukari's air-to-ground j8a routes are COOL. I don't know how to do oki against Iku, but somehow I managed to land one j8a combo this set.

>>4685
Her bullets are confusing, they aren't quite suited for standing still, but also aren't quite suited for advancing. I'm at a loss every time I have to cancel 5B/2B against hj9, no matter what I do I get outsmarted.

 No.4711

>>4702
This is indeed a certified new entry to Alice's bullshit book, but with asterisk as it takes quite some time for lvl2 doll to get the upgrade, feels like it's longer than just startup of lvl3 doll.

 No.4712

>>4711
Yeah, the upgrade does take a long time to register. Yesterday's situation made it seem instantaneous but reality is not so kind.
Still, it's cool how some projectiles can be upgraded mid-flight. I wonder if there's another character that can benefit from it.

 No.4720

soku

 No.4721

>>4720
soku

 No.4722

>>4721
can you host

 No.4723

File: 1774300625114.jpg (504.62 KB, 1000x1000, GHo7DIPXwAAV-Vv.jpg)

>>4722
89.73.129.151:10800

 No.4724

File: 1774306266251.jpg (117.56 KB, 1108x738, GMj8281bMAA4hzJ.jpg)

>>4722
GGs, thanks for playing.

 No.4725

>>4724
ggs
thanks for the games

 No.4727

Soku?

 No.4731

soku?

 No.4732

File: 1774374568230.jpg (3.05 MB, 2894x4093, GO5_O3vaEAA_e9O.jpg)

>>4731
89.73.129.151:10800

 No.4733

>>4732
GGs, thanks for the long set. I expect to get a f5a at, well, f5a range, but half the time I get 5a. And for some reason this 5a has as much recovery frames on whiff as Meiling f5a. Extremely confusing character.

 No.4734

File: 1774381592516.png (286.3 KB, 960x1080, 121812910_p23.png)

>>4733
GGs, thanks for joining and sorry for the connection issues. Komachi has like half a dozen AUBs so try bullying your opponent more whenever they jump or land.

 No.4739

soku?

 No.4740

File: 1774458231514.jpg (52.24 KB, 768x768, GhydOX9asAAqJcL.jpg)

>>4739
89.73.129.151:10800

 No.4741

File: 1774464303994.png (93.21 KB, 800x600, GgWPSfaaoAAed49.png)

>>4739
GGs, thanks for joining.

 No.4742

>>4741
ggs
thanks for hosting

 No.4744

Soku?

 No.4745

>>4744
soku

 No.4746

>>4745
Can you host?

 No.4747

File: 1774542109051.jpg (1.04 MB, 5906x4100, 98596927_p0.jpg)

>>4746
89.73.129.151:10800

 No.4748

>>4747
GGs
Thanks for the long game

 No.4749

File: 1774547510391.jpg (4.3 MB, 4000x5500, 101211727_p0.jpg)

>>4748
GGs, thanks for playing.

 No.4751

soku?

 No.4752

File: 1774634451561.jpg (127.65 KB, 729x1032, GO60NY3bwAAFY9l.jpg)

>>4751
89.73.129.151:10800

 No.4753

File: 1774649965894.jpg (1.13 MB, 2000x2400, GOljyina0AA2hDp.jpg)

>>4751
GGs! This might be the most soku I ever did in one sitting. And that final match was just cherry on the cake. Thank you for the very long set! I wish I had the strength to go for even longer.

 No.4754

File: 1774650648227.mp4 (4.1 MB, 960x720, calculated.mp4)

>>4752
GGs, thanks for the long set. Last ten matches were really rough, it felt like you started trying to win instead of messing around.

Komachi feels weird to play, it's like I'm playing a bootleg Alice that has to rely on her bullets more than on her melee.

 No.4758

soku?

 No.4760

soku?

 No.4761

>>4758
>>4760
I'll give you Soku tomorrow anon.

 No.4763


 No.4764

>>4763
I could go for some soku gaming in about half an hour from now.

Also if any Suwako players around, reply here please, I want some games with her too.

 No.4765

>>4764
Still up? for some reason this reply just came by now.

 No.4766

>>4765
Yeah, hop on 37.113.225.62:10800 with giuroll!

 No.4767

>>4766
GGs
Bring me Aya next time!

 No.4768

>>4767
Ggs!
> Bring me Aya next time!
Alright, do make sure to check today's replays though and learn up a bit, I even got to the point of unintentionally perfecting you this time and it's not something I can play for too long unfortunately.

 No.4769

>>4768
Mashing is a dangerous drug.

 No.4770

>>4769
>>4768
Also I'll try to get better for next time.

 No.4771

soku? I was promised some soku today.

 No.4772

>>4771
I'm here

 No.4773

>>4772
178.44.98.232:10800

I wanted to poke fun at you for promising soku to two different anons, but I didn't expect you'd have this much soku juice in you (if you're one of the anons that played before).

 No.4774

File: 1774889665163.png (43.98 KB, 500x500, ClipboardImage.png)

>>4773
GGs
Soku was promised 3000 years ago

 No.4775

>>4774
GGs, thanks for playing. I don't like playing Yuyuko, but Sphere Bloom setups are incredibly satisfying to pull off.

 No.4777

soku?

 No.4778

>>4777
Sure

 No.4779

>>4778
still up?

 No.4780

>>4779
Yeah

 No.4781

>>4780
wap lobby

 No.4782

File: 1774919244307.png (531.11 KB, 220x161, ClipboardImage.png)

>>4781
GGs
I don't know why people complain about Iku's j2a when yuyuko's is way more cancerous and she has way more options to cover….

 No.4783

>>4782
ggs, well played
and yeah Yuyu j2A is a funny move, it even randomly eats some DPs every so often

 No.4784

soku?

 No.4787

April fools soku?

 No.4788

>>4787Hop on 37.113.225.62:10800 with giuroll! Feeling foolish and aprilish enough today alright.
うぐぅ!
うぐぅ!
うぐぅ!
Uguu...

 No.4789

>>4788Just noticed the post I replied to is 7 hours old, so whoever sees this first can hop on I guess.
うぐぅ!
うぐぅ!
うぐぅ!
Uguu...

 No.4790

>>4789Ggs to whoever joined, I think I see you for first time. Suika's very cute, much funny. Lots of damage too even if I don't know any combos at all lol.
うぐぅ!
うぐぅ!
Uguu...

 No.4791

>>4790Also host is up again, more soku needed!
うぐぅ!
うぐぅ!
うぐぅ!
Uguu...

 No.4794

>>4791GGs, thanks for playing. I complain about Alice's antiairs all the time, but after playing Komachi a little, I started to really appreciate Alice's 3A. Even though it's not AUB, that tiny bit of extra range helps a lot when it comes to contesting big air moves.
うぐぅ!
うぐぅ!
うぐぅ!
Uguu...

 No.4795

>>4794Ggs! 99% of Suikas stop gambling right before they get massacre out of mountain vapour during blockstring. Not me though, I'm smarter than that.
うぐぅ!
Uguu...

 No.4797

soku
うぐぅ!
うぐぅ!
うぐぅ!
Uguu...

 No.4798

What in the goddamn
うぐぅ!
Uguu...

 No.4799

Soku gaming?

 No.4800

>>4799
Yes!

 No.4801

>>4800
Hop on 37.113.225.62:10800 with giuroll!

 No.4802

soku?

 No.4803

>>4802
host

 No.4804

>>4803
178.44.3.10:10800

 No.4805

File: 1775151257886.mp4 (4.51 MB, 1200x900, soku68.mp4)

>>4801
GGs! Thanks for the slightly unusual games. I should start using these characters more.

 No.4806

>>4800
Ggs! Suika hivemind in the beginning went really hard, who could've thought this mirror is such a silly matchup.
Also I was told there's no true massacre confirms even after crushes, turns out I was lied to…

 No.4807

>>4804
ggs, thanks for hosting
last crossup was pretty nasty lol, blocking the first 6A crossup attempt was pretty impressive but it always feels dirty being able to punish you for reacting properly to a setup

 No.4808

>>4807
GGs, thanks for playing. I finally found out how Komachi is supposed to move in neutral: it's neutral highjumps. Directional ones don't work very well because of her airdash, but hj8 66 j6A hits at just the right height to counterhit opponent's hj cancels and forward jump attempts.

>last crossup was pretty nasty

I'd like to say I blocked it, but soku together with input delay had a different idea about it.

 No.4809

>>4808
>it's neutral highjumps. Directional ones don't work very well because of her airdash
5C hj9 IAD landcancel j6A is a pretty strong aggressive option. you need to be pretty fast with your inputs though, if you AD too late you just whiff j6A in front of the opponent

her airdash in general is super strong for offense, if the opponent gets too scared to move against landcancel j2A then you can generally IAD to start offense for free

 No.4810

more soku?

 No.4811

soku

 No.4812

File: 1775221345091.jpg (379.84 KB, 615x871, GO88M3wbQAA2dxR.jpg)

>>4811
89.73.129.151:10800

 No.4813

File: 1775224693737.png (217.4 KB, 800x900, GPIhXV5bUAAy9zL.png)

>>4811
GGs, sorry for the short set.

 No.4814

>>4813
ggs, no worries thanks for hosting

 No.4815

soku?

 No.4816

>>4815
can you host

 No.4817

>>4816
178.44.3.10:10800

 No.4818

>>4816
GGs, thanks for playing.

 No.4819

>>4818
ggs, thanks for hostin

 No.4820

Anyone wants some soku gaming with funny weather mod?

 No.4821

>>4820
Do you have a link to this mod? I can't find it.

 No.4822

>>4821
Yeah if you would accept this completely unsuspicious .dll file that won't make your PC produce mustard gas. https://files.catbox.moe/7oifm6.dll
Create folder for it in modules folder and put it there, then either activate it with SWRSToys.ini or in launcher (settings->mod->install->select .dll file (it will error you but it works anyway)).

 No.4823

>>4822
Also you can test if it works by going practice and setting river mist, changes should be apparent enough.

 No.4824

>>4823
89.254.217.255:10800, if you're still up to play. Seems like everything's working.

 No.4825

>>4824
NTA I just joined this match.

 No.4826

>>4825
The game tells me that we're desynced, and it seems to be the case. Are you running the weather mod?

 No.4827

>>4826
Nope

 No.4828

>>4827
Rehosting on the same IP.

 No.4829

>>4828
My mistake, I didn't turn it off properly. Hosting again.

 No.4830

File: 1775394188703.png (101.96 KB, 50x50, ClipboardImage.png)

>>4828
>>4829
GGs very good games.

 No.4831

>>4825
GGs, thanks for playing. Please don't join if the host isn't meant for you next time.

>>4822
Hosting on 89.254.217.255:10800, if you still want to play after your game got stolen.

 No.4832

>>4831
Ah sorry I didn't meant to, I was checking if the host was still open after an hour later.

 No.4833

>>4832
You joined almost instantly after I posted the IP, I think you messed up when you was looking at the time.

 No.4834

>>4833
Seems like you are right, I blame DST and all of that.

 No.4835

>>4831
Sorry I messed my timings a bit, I'll only be available in several hours from now if you still will be up by then.

 No.4836

>>4835
Host once you'll be ready, though I may or may not be there to join.

 No.4837

>>4836
Alright hop on 37.113.225.62:10800 with funny weather mod!

 No.4838

>>4836
Ggs! Sorry for short set, gotta go now. I haven't quite figured out every weather effect myself, I wonder how many you got.

 No.4839

>>4837
GGs, thanks for playing. I wouldn't mind if Dust Storm turned everything (or just counterhits) into a fatal counters in regular soku. It's much more memorable than regular counterhits, especially considering some characters have universal combos that work both with regular and CH starters.

>I haven't quite figured out every weather effect myself, I wonder how many you got.

I've seen this mod before, so I more or less remember what weather does what.

 No.4840

More soku?

 No.4841

>>4840
Yeah

 No.4842

>>4841
nta but still up?

 No.4843

>>4842
Sure

 No.4844

>>4843
wap lobby

 No.4845

>>4844
179.6.2.53:10800

 No.4846

>>4845
>>4844
GGs
Damn I must have been tired or in bad spirits because I played terribly.

 No.4847

>>4846
ggs
it happens, it should be better next time

 No.4848

>>4540
Been a while since last tourney, will there be new one anytime soon?

 No.4849

Soku gaming?
>>4848
Also if you really don't have time this month, I can try substituting either on this or next week, even if with less entourage than usual.

 No.4850

soku

 No.4851

>>4848
>>4849
I can run it this month on any weekend (will likely be the 18th), this is just something that you gotta remind me about because im working on a bunch of stuff

 No.4853

>>4851
Can it be on the 19th?

 No.4854

soku

 No.4855

Soku gaming?

 No.4856

>>4855
yeah!

 No.4857

>>4856
Hop on 37.113.225.62:10800 with giuroll!

 No.4859

>>4857
Sorry gotta go afk for around 15 mins.

 No.4860

File: 1775759593085.png (877.91 KB, 1276x960, Screenshot_4.png)

Somehow only now I noticed that doll just hangs self when Alice loses, lol.

 No.4861

File: 1775763585113.mp4 (4.4 MB, 1200x900, soku69.mp4)

>>4857
GGs, well played! Interrupting Aya's blockstrings like in webm related is the ultimate drug.

 No.4862

>>4861
Ggs! Finally I almost feel confident in my pressure, today their success rate was less than usual. With that I feel like my pressure became slower and less blitzy, but I guess easy does it.
> Interrupting Aya's blockstrings like in webm related is the ultimate drug.
Worst (or, for you maybe best) part of it is that was supposed to be a BE catch but damn 6C tornado didn't even hit for you to BE it. I understand that it's only my fault for not doing tight links in time, but gah 6C could be a little faster too…

 No.4863

>>4862
> today their success rate was less than usual.
Their as in your mashes. Ideally none of them should get through though…

 No.4864

soku

 No.4865

>>4853
sure, assuming everyone's fine with a sunday

 No.4866

>>4865
That would be rather inconvenient for me, in fact.

 No.4868

soku? Or soku2, if anyone wants to try it.

 No.4869

>>4868
still up? i can play soku 2

 No.4870

>>4868
>>4869
Any of you still up?

 No.4871

>>4870
i am, yes

 No.4872

>>4871
Host

 No.4873

>>4872
soku 1 or 2?

 No.4874

>>4873
Normal soku

 No.4875

>>4874
179.6.2.53:10800

 No.4876

>>4875
GGs
Damn just when I figured out how to safejump on block now I'm getting caught.

 No.4877

>>4876
ggs, thanks for the games
>Damn just when I figured out how to safejump on block now I'm getting caught.
not sure what you are trying to do, safe jumps are usually meant to catch reversals and i used almost none in that set. do you mean chicken blocking? because i did catch quite a few chicken block attempts

 No.4878

>>4877
>do you mean chicken blocking?
Oh yeah that

 No.4879

>>4878
yeah that's usually a very match-up specific technique, against a character like Alice it usually kills or makes pressure really hard to follow up, but a character like Sakuya will outright murder you if she catches you trying to chicken block a 2B or something like that. not that it's entirely useless at all, but if you are gonna try that you definitely have to plan ahead to make sure you aren't air blocking straight into an AUB

 No.4880

>>4879
I'm trying to slip from pressure and do a j5A, sometimes it works that's why I keep doing it, after all I don't have any other ideas for a counter plan. (keep blocking and I get guard crush, if BE I get caught jumping, and my 4A barely works)

 No.4881

>>4880
it will work in certain situations, it'd be good if you find a pattern of when it's safe to do it
>if BE I get caught jumping
BE is by far the strongest escape option but just doing a BE doesn't mean you are instantly out. also there are 2 ways to deal with BEs, BE catch or BE chase. in order to catch a BE i have to do it on read because there is no way i'm reacting to it during the window you're still vulnerable. usually that's an overcommitment and if i'm wrong (which probably happens more often than you'd notice) then you have a free escape route. a really common example is Reisen 236B > j6A, 236B is basically begging you to BE but the most reliable way to catch it is with a preemptive j6A. if i try to fish for that BE catch though, now you have the chance to BE the j6A instead and there is really nothing i can do to stop you from that, since i already commited to a previous read

BE chases CAN be done on reaction, and you won't get hit unless you decide to mash out of BE for whatever reason, but they usually mean you'll have to keep holding block until you figure out how to escape the air pressure. that's basically a safer chicken block situation, since you will be out of range for ground AUBs, but escaping the pressure can still be tricky

 No.4882

>>4881
Right my timing is still a bit off on BE's because I'm trying to get them on first frame of a bullet attack, or A dials, not a good thing.
What do you usually think when you are being pressured at? to plan an escape route.

 No.4883

>>4882
>What do you usually think when you are being pressured at? to plan an escape route.
the specifics are usually quite character dependent, but generally the safest BE spots are command normals (6A/3A). against a character like Sakuya for example, i can usually expect a 6A to come eventually since 3A is terrible against most grounded characters. in that case i'm waiting to react to the startup of the move i want to BE (6A in this case), so i'm ready to do it as soon as the move gets blocked. against characters with trickier command normal mixups like Youmu i kinda just guess whether i'll have to block a 6A/3A

it's also useful to keep an eye out for melee specials, since they are usually last resort BE catches and if you block them you have a free escape route. it's useful against moves like Iku d236, Youmu d214, Sakuya d623, etc. when those moves are in play you usually wanna get a feel for how the opponent uses them, if they never use them then you can safely ignore them, but if they start implementing those as mixups then you can bait them into throwing those on block and then escape afterwards

also i tend to look at my own spirit a lot, if i'm blocking right and the opponent isn't spamming bullets then i don't really mind sitting there and holding block until the opponent starts getting desperate and starts throwing out unsafe moves. and if they start spamming projectiles then i usually have to escape earlier, but that also means i'm probably gonna find a lot of BE opportunities. for example Patchy does stupid spirit damage with something like 4B > 2C > 236B, but basically every single move there is a safe BE spot so as soon as she starts her bullet pressure you can use it as a chance to escape

 No.4884

>>4883
Thank you man

 No.4885

How many people would be up for 2vs2 soku if it was hosted RIGHT NOW?

 No.4886

>>4885
count me in

 No.4887

>>4886
Nice, we have one secret player today too so we lack just one more epic gamer to finally fill up teams and get proper 2vs2!
If you're that lucky epic gamer, reply here before I go to sleep!

 No.4888

>>4887
Curse of getting fourth player remains unbroken still… I'm going to sleep for now, but we might try again tomorrow!

 No.4889

soku or soku2?

 No.4890

Day 2 of trying to get people playing 2vs2 soku!
Reply here if you're willing to play anytime TODAY. Base predicted player count is 2, so we need just two more!

 No.4891

>>4890
What was needed to play that again?

 No.4892


 No.4893

So uhhh any soku?

 No.4894

>>4893
Hop on 37.113.225.62:10800 with giuroll!

 No.4895

>>4893
Can you try rebooting your router pls? 666ms lagspikes are kinda scary.

 No.4896

>>4895
Sure but I doubt it'd do anything, It sucks that I'm already on a new cable but it's still like this. I'm starting to think it's the router

 No.4897

>>4896
Alright, rehosting at same IP. If it doesn't go away after this let's do like 10 more games and wrap it.

 No.4898

>>4897

It's fine if you want to stop early on.

 No.4899

Well it's still spiking so let's stop here, GGs.
Sorry for the connection, I need to find what's the problem is.

 No.4900

>>4899
Ok, ggs! Extreme net conditions soku is something I need to adapt to at some point anyway, but not something I can do for long. Just in case, you aren't using VPN?

 No.4901

File: 1775995333828.png (789.38 KB, 1280x720, (WAKE ME UP).png)

>>4900
No VPN.
So now I need to track down the problem first and get that shit fixed before playing soku again, god damnit.

 No.4902

soku2? Regular soku is fine, too.

 No.4903

>>4902
i could play soku2 for a little bit

 No.4904

>>4903
178.44.20.213:10800

 No.4905

>>4904
>connection failed
is there a new version after v2.30? otherwise i have no clue why it'd fail

 No.4906

>>4905
Seems like you have a newer version. Does https://soku2.wordpress.com/2022/11/08/modsoku2-v2-30/ not have the latest one?

 No.4907

>>4906
i have no clue what version that is because as far as i know there are 2 different v2.30s, but if it doesn'thave Tewi and Mamizou then it's not the latest version
let me see if i still have the download link i used

 No.4908


 No.4909

>>4908
Hosting at the same IP.

 No.4910

>>4909
is the installation working locally?

 No.4911

>>4910
No, and I don't understand what's wrong with it because it overcomplicates things and is apparently supposed to use SokuLauncher.exe. No soku2, I guess.

 No.4912

>>4911
mine's working even without sokulauncher
as far as i know the only module that's needed in swrstoys is Soku2.dll, the rest went pretty smoothly

 No.4913

File: 1776010610363.png (542.74 KB, 639x478, Untitled.png)

>>4912
I managed to get it working after getting rid of a few shrine maidens. Hosting on the same IP, if you still want to play.

 No.4914

>>4913
sure but give me ~10 mins, i just grabbed something to eat

 No.4915

>>4914
GGs, thanks for playing. Mokou ground range feels tiny compared to other characters, but her airdashes cover so much ground I feel like I'm playing Meiling during tempest.

 No.4916

>>4915
ggs, thanks for hosting
i'd play other characters but i noticed that my soku2 decks are all fucked up for some reason. Satori's resource management is probably the most fun for me anyways

 No.4917

I'd like to play soku2 as well

 No.4918

>>4917
still up?

 No.4919

>>4918
yeah
djn reserved

 No.4920

File: 1776045046876.jpg (184.45 KB, 689x689, 84729686_p0.jpg)

GGs. Took like 15 matches but I think I understand the soup now. Enter it only when no one else is inside, I see.

 No.4921

>>4919
ggs
Mamizou's gimmick is pretty cool, but i dunno against Satori since her meter is basically the only thing worth copying to begin with lol

>but I think I understand the soup now

that thing is extremely fast, caught me offguard way too many times just because i didn't expect to get punished in such a short window

 No.4922

>>4921
I like the 66C and 5AAA[A] copy thing, but at my skill level I'm not sure if fully changing forms is beneficial against any other character besides my main (IF a pseudo mirror match is a better matchup than sticking with Mamizou). Would be cool if there's a way to fit the form changing into combos but it looks too slow for that.
Yeah that spell is insane. If it isn't a DP, it sure as hell feels close to being one. Even funnier that I can alternatively use it to heal if I miss.

 No.4923

>>4865
Leave it at the 18th then, so >>4866 can play.

 No.4924

soku?

 No.4925

>>4924
Hop on 37.113.225.62:10800 with giuroll!

 No.4926

>>4925
GGs, thanks for playing.

 No.4927

>>4926
Ggs! Suika is such a dirty character at times, d22 vortexes felt as good to use as horrible I felt when I played against them.

 No.4928

>>4851
Reminder to make challonge page and optionally new thread in advance!

 No.4929

soku/soku2?

 No.4930

>>4929
soku1 please

 No.4931

>>4930
179.6.2.53:10800

 No.4932

>>4930
one sec actually i'll restart my pc first

 No.4933

>>4931
host back up

 No.4934

>>4930
uh wanna try hosting instead?

 No.4935

File: 1776288356360.jpg (455.37 KB, 1231x836, GJrLwfdXgAATfja.jpg)

>>4934
89.73.129.151:10800

 No.4936

File: 1776292569041.jpg (304.86 KB, 1447x2039, FMJ41OCakAA8__R.jpg)

>>4934
GGs, thanks for playing.

 No.4937

>>4936
ggs, thanks for the games



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