[ Home / Rules / Radio / Streams / Net Friends ] [ latest / a ] [ cel / digi / lum / vnt / djn / art / sp / lit / co / media / kind / wap / gens ]

Tuned in to Doujin Culture / Visual Novels!

Your virtual Comiket!
Name
Options
Subject
Comment
File Settings
Captcha
File
Embed
Password (For file deletion.)


Captcha is fixed now

File: 1750094044983.png (76.09 KB, 640x386, 01000.png)

 No.1786[Reply]

Hello.

I will host a game of Marathon Phoenix with Touhou sprites Saturday, June 28th at 5:00 EST. This is similar to the DOOM co-op games if you ever played that. Though, this can only accommodate 8 players total ingame, unlike modern net DOOM.

Download here: https://drive.google.com/file/d/12_s9gEJswHvyRtnX17GaNFwgonWnoPq2/view?usp=sharing
Please note this is slightly new version. This has hosted for 4/jp/ a couple years back, so if you have that please use this new version.

This is an old game with an old engine so a few things are needed to be done before joining for the best experience. A lot of these settings cannot be changed while ingame:
- Run Aleph One.exe and select Preferences>Player. Change your name here and choose a color if you like. I recommend checking the box "Show crosshairs". Default Marathon never had one, but this scenario plays a bit better with it on.
- Back within Preferences, in "Graphics" select the following options: Make sure that "Overlay map" is checked on. Select "Rendering Options".
- Within Rendering Options select "Advanced". Make sure texture filtering for "Walls, Landscapes, and Sprites" are set to "none" for near.
- Within "Graphics" There should be 2 different HUD styles, in the section "HUD Plugin". I recommend "Enhanced HUD" as that has a correctly aligned crosshair. Change the setting "HUD Size" to make it fit; "Largest" should work. This somewhat dependent on your resolution. You can change the resolution in game with F1 and F2 keys.

- IMPORTANT!: Back within Preferences, go to "Controls" and UNCHECK the option "Auto re-center view". Mouse feel should be set to modern. Select "Mouse Advanced" and change to your preference. I like sensitivity about 0.050 or less for X and Y. Then use higher mouse DPI values to compensate for a smoother mouse look. "Raw Input Mode" checked as well. Back within "Controls", select "Move" tab on the top and set "Run/Swim Behavior" to "Always Run Hold to Swim" . Look over the rest of the keybindings within "Controls" and change to preference. By default, "Tab" is the interact key, and the key to respawn when dead. "\" key to chat while ingame.

Post too long. Click here to view the full text.
4 posts and 3 image replies omitted. Click reply to view.

 No.1971

File: 1751144740429.png (2.83 MB, 2560x1440, ArtemisAnomaly_0001.png)

Lobby is up!

 No.1972

Sorry for the disconnects, lobby is being weird. I'll wait 10 mins mins.

 No.1973

Game is closed now. Thanks to the one person that joined! Sorry to the other guy that got dropped a few times from the lobby at the start.

 No.1974

>>1973
Hope next time will be better.

 No.1975

>>1973
Thanks dude



File: 1747501533349.png (661.42 KB, 1068x768, wapsoku5.png)

 No.1330[Reply][Last 50 Posts]

Fifth month frontiers.

Hisoutensoku is an expansion to Touhou 10.5, made by Tasofro with ZUN's approval. It's a fast paced fighting game featuring all your favorites from the Touhou Project.
Sign up at https://challonge.com/tournaments/signup/V6jwtP05GB or reply so I can add you manually.
View the bracket at https://challonge.com/wapsoku5

I've setup the game myself so all you have to do is download https://files.wapchan.org/sokupack.zip, run SokuLauncher.exe, and choose the first option (Giuroll). May need to update the launcher first.

Wiki: https://hisouten.koumakan.jp/

This tournament will be livestreamed at https://stream.wapchan.org/r/sokutourney
394 posts and 108 image replies omitted. Click reply to view.

 No.1782

>>1781
Try 178.44.103.240:10800 please. If it doesn't work either, you'll have to host yourself.

 No.1783

>>1779
GGs, thanks for the games. Aya's 2A being +0 on rightblock is a crime.

 No.1784

File: 1750092775310.jpg (27.66 KB, 500x480, EsS3W6GVoAAMZ7p.jpg)

>>1783
GGs, thanks for hostan. Don't be afraid to spam Headwind more, just check your opponent's deck for nukes first. The other Aya uses it as an oki spell and that's also good.

 No.1785

>>1779
I prefer saving it for the next round if I have health advantage or can level up important cards.

 No.1789

June
>>1788



 No.764[Reply]

April 22nd, 2025

Wapanese Channel creates /djn/ offshoot: Touhou, Visual Novels, and fanworks

Following the Vanishing Imageboard in Digital Paradise incident in the middle of this month, Wapanese Channel has been a place of refuge and reorganization for many affected. The administrator, figamin, has been making efforts to welcome the new arrivals, and also to help them assimilate to local culture. One large class has been categorized as those users who post primary and fan-made content for shmups, VNs, and other doujin works. At the time of the incident, this discussion was relegated to a board it shared with general computing and gaming, but it was quickly made apparent that one board could not hold both topics comfortably after the increase in site activity. It was this fact that spurred figamin to create a new board, /djn/, specifically for this type of discussion.

The decision has been accepted and even hailed as good by many. Still, it is not without controversy.
Most grievously, after it was announced that the board would allow character threads, several readers contacted me to voice their opinions that it was ridiculous that no Tengu threads had been made.
Furthermore, it has been alleged that figamin is working with a local impoverished shrine maiden in exchange for a cut of the donations she hopes to receive from these new users.

This article, as always, aims to spread awareness, but my work does not end here. Rest assured, I will continue personally monitoring this incident, as well as reaching out to figamin for comment.

(Shameimaru Aya)
17 posts and 16 image replies omitted. Click reply to view.

 No.1307

File: 1747383527788.jpg (205.51 KB, 1280x1280, 96.jpg)

I've grown accustomed to her face
She almost makes the day begin
I've grown accustomed to the tune
That she whistles night and noon
Her smiles, her frowns
Her ups, her downs
Are second nature to me now
Like breathing out and breathing in
I was serenely independent and content before we met
Surely I could always be that way again
And yet
I've grown accustomed to her looks
Accustomed to her voice
Accustomed to her face

 No.1311

File: 1747395819795-0.png (2.02 MB, 1200x1723, drowned bird.png)

File: 1747395819795-2.png (109.19 KB, 640x480, bird bath.png)

>>1292
She loses in the physical sense, but she doesn't let it get to her, much. Despite the low blows, crushing reality, and abject bullying and abuse sent her way, she's still Aya at the end of the day, ready to try again tomorrow.
Gotta respect her keeping up the grind for a thousand some years.

 No.1317

It could be nice if this Aya thread became an actual news thread about doujin stuff going on in other boards from other imageboards, so people were up to date with them. But I am not OP, and I don't know if people would be interested in something like this.

 No.1494

What kind of habits do you think she would have? I don't know much about the vast myths of Tengu, but I think on the crowish side of her, she would like to solve puzzles, maybe sudoku, or keep a Rubik's cube on her desk. Also, I've heard crows prefer being given unshelled nuts, that way they can figure out how to open them, so I like to imagine her cracking open and snacking on nuts while she works doing proofreading or something like that.

 No.1495

>>1494
We know Tengu like games, going so far as to make expanded rulesets for Shogi to make it more complex, so cerebral activities are up their alley when they're not drowning themselves in bathtubs of sake. General puzzles like you mentioned also sound right, like sudoku and crossword puzzles in newspapers. Maybe games by mail? Given the time they spend outside and their assumed infrastructure, I can imagine some sort of game they play over time and distance and make their moves (replies) when they have a chance. If you remember the original Bladerunner movie, the genetic designer/toymaker makes chess moves with the Tyrell founder through phone calls by declaring move terminology. Something like that but done over mail in some esoteric and arcane Tengu game.



 No.14[Reply]

This board has been claimed by Moriya shrine. Remember to pay your respects every time you visit here!
26 posts and 21 image replies omitted. Click reply to view.

 No.1295

File: 1747257997164.jpg (270.84 KB, 930x720, frogs go mlem mlem.jpg)

Okay yeah, but lazy Reimu could NEVER beat Sanae's natural charisma.

 No.1297

File: 1747315047342.jpg (372.32 KB, 1914x2729, GYU3jNua0AAMbdY.jpg)

>>1295
Sanae is a hard worker with a heart of 24 karat gold. Meanwhile Reimu is a mean, stuck-up bitch who only gets things done when one of the sages yells at her to do so. There's really no competition between the two.

 No.1316

I see, so it is the Moriya Shrine gods I have to thank for for this beautiful board.
Thank you, based Kanako, based Suwako, based Sanae. Best of luck with your faith stuff going on.

 No.1344

File: 1747567152668.jpg (576.15 KB, 1200x713, moriya gaming.jpg)

Moriya can be great, sometimes.

 No.1493

File: 1747926026454.jpg (711.35 KB, 1333x1000, 1729092182193275.jpg)

Moriya is great all the time!



File: 1745369453789.jpg (219.41 KB, 750x700, they're alive.jpg)

 No.774[Reply]

I am the shiki of my master
Spin is my body and focus is my blood
I have grazed over a thousand shots
Unknown to death, nor known to continues
Have withstood time to grow many tails
Yet, those hands will never fluff anything
So, as I pray — Unlimited Mofu Works
12 posts and 13 image replies omitted. Click reply to view.

 No.1270

>>1269
I like that one too. It works well with Aya's speed so you hook around the rim of danmaku while waiting for your camera to charge. It's simple but effective.
My personal favorite is Kokkuri-san's contract in how both it looks, plays, and how fitting its theme is for Ran's character. It starts slow to get you used to the gimmick, but slowly ramps up as Ran plays the part of Kokkuri-san moving the coin planchette you're forced to sit inside of. Fitting the nature of the game it's a timeout spellcard that gets harder and dangerous, the danmaku increases and the space to dodge it shrinks, until suddenly the game's over and Kokkuri-san leaves.

 No.1272

File: 1747179970543.jpg (282.05 KB, 690x697, 042BAiJRRan.jpg)

I like Necro-fantasy a bit more than Necrofantasia even if I also like the latter a lot. Necro-fantasy feels "noble" if I were to describe it whereas Necrofantasia feels like you're fighting a horrifying being which fits given that Yukari could potentially be practically unbeatable in concept.

 No.1274

File: 1747189720870.jpg (158.76 KB, 1200x848, charming domination.jpg)

>>1272
I don't attribute Necro Fantasy to Ran much anymore. It's a remix of Necrofantasia which sits firmly in the Yukari park, but as you said it's "noble" which still fits her. In that regard you could apply Necro Fantasy as something like a prelude. The last boss before the secret boss that messes with your expectations.
Charming Domination on the otherhand fits her to a tee, and it's her theme in UDoALG which cements it. That I think is the quintessential Ran theme.

 No.1384

File: 1747609671633.jpg (201.98 KB, 924x1260, censorship.jpg)


 No.1492

File: 1747870587347.png (123.06 KB, 800x800, 78600860_p20.png)

violence has escalated



File: 1744556628571.jpg (603.77 KB, 1410x1600, wapsoku 4.jpg)

 No.528[Reply][Last 50 Posts]

April Showers with Suwako!

Hisoutensoku is an expansion to Touhou 10.5, made by Tasofro with ZUN's approval. It's a fast paced fighting game featuring all your favorites from the Touhou Project.
Sign up at https://challonge.com/tournaments/signup/eoBiiPVngp or reply so I can add you manually.
View the bracket at https://challonge.com/wapsoku4

I've setup the game myself so all you have to do is download https://files.wapchan.org/sokupack.zip, run SokuLauncher.exe, and choose the first option (Giuroll). May need to update the launcher first.

Wiki: https://hisouten.koumakan.jp/

This tournament will be livestreamed at https://stream.wapchan.org/r/sokutourney

This thread is also for coordinating soku friendlies for the month of April 😊
477 posts and 149 image replies omitted. Click reply to view.

 No.1327

>>1271
You made the thread yet?

 No.1328

File: 1747498348838-0.jpg (166.6 KB, 850x1129, 1743063080123.jpg)

>>1325
Ggs, finally a character I have previous experience against. Sorry for short set, but it's danmaku o'clock.

 No.1329

>>1328
ggs
no worries, thanks for hosting
>spoiler
i thought that was already dead yet again
might drop by later

 No.1331

Here
>>1330

 No.1332

>>1331
Thank you



 No.1179[Reply]

Since we have a rule against AI art I figured it would be important to clarify that I won't be banning people or deleting posts for posting stuff ZUN put in Touhou 19/20. My personal view is very much against the use of it but it wouldn't do anyone here good to just ban the discussion of it outright especially since it's such a big franchise.

This thread was broken off from >>695
39 posts and 18 image replies omitted. Click reply to view.

 No.1273

File: 1747185850169.jpg (133.78 KB, 881x1273, 1747181349194684.jpg)

ZUN has gone full grifter-jew mode. Now copyright striking people posting the OST on youtube.

 No.1275

File: 1747191993156.png (8.8 KB, 878x630, alice flamewar.png)

Context. Context. Context.
Instead of jumping on a retarded flamewar starting with a twatter screencap and buzzwords, I think I'll give this a month for actual information to come in. Fortunately, you have several threads on 4chan to choose from if you're looking for a shouting match based on speculation.

 No.1280

In case you didn't know, ZUN had to deal with a nasty copyright issue because the bank of stock images he bought actually contained copyrighted material. It's likely why just decided to say "fuck it, I'm not using stock images anymore, I'll just AI generate them"

 No.1318

>>1179
Pretty much done with Touhou, was basically crazy about it up until the news dropped last week. I don't see much of a point continuing to discuss it, the fanworks empower the games while the games fuel the fanwork, continuing to participate in this subculture will just fund and legitimize another AI dev. They never stop at backgrounds, there's no future for this series. I guess that goes for all "big" series, should they be given an out for being bigger than the average AI vagrant? I'd say no, because what's put on display here isn't what made the series good nor beloved, it's just something generated by a third party. Maybe many of you would forgive him if he backpedals, but for me I feel like even getting into these controversies is a failure of character, and it doesn't look like he's being remorseful sending his lawyer dog out to silence critics.

 No.1320

>>1229
>>1229
They should be called out, they should be forced into the mature realization that it's time to abandon Touhou, there's no use in continuing to waste your life on a person who hates you



File: 1746907481769.jpg (127.47 KB, 616x353, capsule_616x353.jpg)

 No.1182[Reply]

Hey /djn/ have you ever played Jigoku Kisetsukan? It's a Touhou inspired bullet hell game and it turns 10 years old in two days. For a while it was the closest thing you could get to a Touhou game on Steam before they started allowing those there.
Soundtrack's pretty good
https://www.youtube.com/watch?v=ToyIrntkB7c


File: 1712178195532.png (1.01 MB, 2554x1922, eosd.png)

 No.63[Reply]

Don't think we've done a proper /vnt/ event yet, so for this month (running from April 3rd - May 3rd) we are doing a high score challenge for Touhou 6 (Embodiment of Scarlet Devil)!
If you don't have this game, it's pretty easy to find with google or nyaa. I recommend using an English patch.
Very simple to participate - just upload a replay (results screenshot is optional). Make sure the replay is the only file you upload or it won't be attached (will try and fix this soon) Be nice. Don't cheat.
I've played this game a few times over the past few years, but have finally started to try and get decent enough to 1CC (still only on easy with max lives and bombs). I'm sure at least a few of you can beat this with higher difficulties.
Top players will be immortalized on a soon to be added static page.
If someone feels like making OC (not reposting existing stuff) they might get on that page too. Get shooting!
23 posts and 13 image replies omitted. Click reply to view.

 No.87

>>86
It's a little bit of everything. Aside from the gameplay, music, art (despite people poking fun at it), cute girls, and being in the right place at the right time on 2000s internet, I think it grew because the world is as open-ended as it is. There isn't a cool plot or any defining climax, and at the end of every incident everything goes back to the status quo, but that's why it's so appealing. Gensokyo is a world, not like those made by modern worldbuilders who over-detail everything from the start without any purpose and think they're going to be the next Tolkien, but like Wind in the Willows: a place you can daydream of, between old and new, between fantasy and reality, and as whimsical as can be. What you see in the games and writings is just a portrait, a brief snapshot of that world, but the rest is on the other side. Artists and writers and even completely unskilled fans latched onto that so they could explore it.
Seeing picrel this morning helped me put it into words. They're on some whimsical errand in their old-fashioned motor car, and you can imagine what happens before, during, and after. At the end, everything turns out fine. I daydream a lot, so this is all a personal view, but I think Touhou is something stronger than fantasy: it's a fairy tale. That's what makes it different and special.

If you want to see a small part of how it grew, here's an oekaki board that goes back to before PCB was released. It's fun seeing people make art for characters as they come out. https://coolier.net/oekaki/191.htm

To keep it on-topic after all that, I'm working on my first lunatic no-bomb run and Remilia is a big jerk.

 No.88

>>85
your story is interesting to me
what did you think of Hotline Miami [2]?
>2 months later
lol if you actually read this

 No.1119

Hoo boy, The Embodiment of Scarlet Devil… My first contact with the actual Touhou experience back in December of 2021, when I had finally to take the dive. The first 1CCs came on January of 2022, on Normal; between April and July, I achieved all Hard 1CCs and Extra clears in that game. EoSD was fun to play.

This is absolutely not a scoring-focused run, but it is still my highest-scoring regular run through the game. Have some Hard ReimuB.
…or you would, if my file could be accepted. 'Unknown file extension', wapchan reports. Am I missing something?

 No.1120

>>1119
Honestly just forgot to add the extensions when I moved to vichan a while back since this thread was kinda dead. Here's a test file from https://maribelhearn.com/gensokyo

 No.1121

File: 1746213518149.rpy (55.92 KB, th6_06.rpy)

>>1120
Much appreciated! Here's the replay file due for >>1119.



File: 1746073287600.jpg (210.44 KB, 742x746, 1743444026381102.jpg)

 No.1082[Reply]

It's that time of the month again /djn/!
Remember to say 'rabbit rabbit' as you wake up on the first day of a new month and you will be blessed with good luck!
2 posts and 2 image replies omitted. Click reply to view.

 No.1099

NEET NEET!

 No.1100

File: 1746131038279.png (98.73 KB, 971x703, warm tewi.png)

I said my rabbit rabbits today.

 No.1103

File: 1746145294672.gif (2.91 MB, 240x160, 1744897045751.gif)

rabbit rabbit!

 No.1109

rabbit rabbit

 No.1117

File: 1746209744250.png (676.83 KB, 850x1117, 1501629310322.png)

bunny bunny



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8]
| Catalog
[ Home / Rules / Radio / Streams / Net Friends ] [ latest / a ] [ cel / digi / lum / vnt / djn / art / sp / lit / co / media / kind / wap / gens ]