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Welcome to /vr/! fig57 Admin 09/12/2022 (Mon) 11:41:30 No. 1 [Reply]
This board is for all sorts of retro vidya - arcade, consoles, handhelds, and anything related to them. Let's try to keep it pre 2k for the most part (not much sixth gen).

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Atari 2600 thread anon 12/05/2022 (Mon) 20:30:38 No. 77 [Reply]
Have YOU played Atari today? A great console with simple, but addictive games. River Raid's a classic; a cool shooter with an interesting fuel mechanic. Ms. Pac Man on it is still my preferred way of playing Pac-Man on any machine And boy, Berzerk's a real hoot. And in terms of shooters, mostly fixed ones, there's no shortage of fun ones. Phoenix, Galaxian, Demon Attack, Space Invaders, list goes on. And of course one I can't forget is Asteroids. Classic shooter, the 2600 version's my preferred way of playing it. Oh, and Yars' Revenge! What a weird little shooter, what buckets of fun it is. I love my 4 switch Woody VCS. Speaking of, I think if mobile games were more simple addictive games in the style of 2600 games and less pay-to-win garbage, I would be much more respectful toward them.
A 2600 was my first console (I'm not that old, my brother got into retro gaming early) and I have some pretty fond memories. He used to bring his friends over in high school and we'd hang out playing Video Olympics, Combat, Warlords, and Outlaw all night. Such a great console for multiplayer.
>>78 If only I had real life friends to play Warlords and Combat with :(

Classic Resident Evil anon 09/18/2022 (Sun) 16:51:03 No. 48 [Reply]
Discussion of the early days of RE, which includes >Resident Evil (1996) >Resident Evil 1.5 (1997) >Resident Evil 2 (1998) >Resident Evil 3 (1999) >Survivor (2000) >CODE:Veronica (2000) >The SD Perry Novels >Resident Evil Zero (was shown off in '98) And we'll ask the question that always gets asked. Where did it all go wrong?
I've been meaning to give the early games a try. I played a bit of 4 and hated it. The earlier games look good though.
Only played 1,2 and 4, never understood the hate for 4. I mean yeah it changed the series forever and might be a bit overrated too, but for me it felt like the natural evolution of RE. Played 4 on Wii, incredible experience with the wiimote aim and waggle for the knive attack. That said, back to the topic, I'm working on the other retro RE games, going to play 3 soon. Also whats 1.5 like? First time I hear about that.
>>50 >Also whats 1.5 like? First time I hear about that. It's just the scrapped concept for 2 that made it 80% of the way through development.
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>>48 I completely forgot I was meant to respond to this thread, time to do it now while I have some time. I remember playing REmake back in 2014 (not classic I know) and loving it a lot and when I heard the popularity of REmake was going to give us a REmake 2 I held off on playing 2 until quite literally, one day before REmake 2 came out. I played RE2 in one 8 hour sitting and absolutely loved it, it's my favourite RE game tied with the remake of it. I didn't think I'd play both stories but after playing Leon's I just had to play Claire's. Leon is a fantastic character along with Claire and I wish we got another game in RE2's style for him. It's been so long I can't remember much about why I loved it but it just oozed with atmosphere, had fun gameplay and environments and a fantastic soundtrack. Tank controls are something I still quite enjoy for being a unique take of games even if it's a bit outdated, awkward controls can also make a lot of fights scarier since I'm not fully in control of my character. I played RE3 around a month later and also enjoyed that, I remember finding the city to be a really cool area and felt much bigger than it actually was. I also loved how it was set a day before RE2 happened, there's just something really cool about RE2 and 3 taking place so close to each other and being able to explore areas in 2. Kinda like Silent Hill 3. Carlos was a fun character and I liked how the game never stayed in one place and I was constantly moving around Racoon City. I'd rank it just below RE2/REmake 2 imo. Perhaps the same as RE1. CV is something I played over two months but don't remember much of sadly, had a great save theme though. I disliked RE0 a lot, the idea of not having an item box confused the hell out of me for hours until I finally figured out you're literally meant to use items constantly and not horde them made it faster, so wasting them is a good idea and leaving stuff where they are helps a lot. I dumped everything in the main hall and after around 5 hours decided to just leave it all there and pick things up as I go, I left weapons and shit behind because the game WANTS you to. It's a weird mechanic that didn't work well for me but I do wish they instead had item boxes but as a separate entity from each other and maybe having their own items in there that other people in the game world placed in there. I finished this is another 8 hour session because I disliked it so much I just forced myself to finish it. I can't even remember the story of it but I loved how it looked, glad Capcom saved the backgrounds for this game And a short opinion of the other RE games, thought RE4 was a bit overhyped and not as good as everyone made it out to be but still good, disliked RE5, loved Leon's story in RE6 but hated the rest of the game, thought RE7 was good and RE8 was better than 7.

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anon 09/21/2022 (Wed) 22:42:18 No. 57 [Reply]
>if you caught all 250 pokemon you get the GS ball and can catch celebi bro I hate the rumours from back then. Especially those I fell for...
3 posts omitted.
>>70 It definitely works in red too, only yellow had it fixed.
>>70 It's weird how well known that was for such an arbitrarily set of commands. >Talk to old man in Viridian who teaches you how to catch Pokémon >Fly to Cinnabar >Go up and down the coast to the right I'm guessing it was just dumb luck on some kid's part, perhaps they talked to him for no real reason, flew to Cinnabar to catch Articuno or something and as it began to Surf the first encounter was Missingno. It was well known enough that Game Freak had to patch it out by Yellow and even then they failed to do that. Pokémon really does make me happy that such a bug riddled mess could become so famous, and then all the bugs became a staple of the original gen.
>Mew is under the truck at M.S. Anne bro Fuck you Kevin Anyways, years later they actually found a bug to catch a legit Mew in first gen games. https://bulbapedia.bulbagarden.net/wiki/Mew_glitch I'm wondering if there is a way to get a legit Celebi in gen 2 though.
>>73 >I'm wondering if there is a way to get a legit Celebi in gen 2 though. Googled it, there is and it sucks to actually execute.
>>71 I guess I never did it right then Way back when this all happened my family didn't have a computer so looking up exactly how to do it was a mystery since I only had other kids word of mouth to go on No Gameboys at school

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Retro vidya anon 04/24/2022 (Sun) 14:38:43 No. 2 [Reply]
Anyone wanna talk about any retro vidya they're currently playing? Currently going through Tales of Destiny on the PS1. I finished Tales of Phantasia (PS1 fan translation) back in March and really enjoyed it (except for the awful encounter rate) and thought I'd start on the next game in the series. Tales of Destiny has been an interesting experience because the encounter rate feels worse and the gameplay also feels like a step down (it's an earlier engine than Phantasia) which makes it a horrible chore to play sometimes but the characters and story are really good. I like the idea of "Swordians" in the world and find the characters to be quite endearing with some interesting backstories behind them. Learning of the histories and twists of Rutee, Mary and Leon really surprised me. It's a real shame this version didn't translate any of the skits that the characters had in Phantasia (since this is an official translation as opposed to the fan, so they probably had time constraints) since it would be nice to learn more about these characters. Skits also remind you where you're going a lot of the time, so you don't have to mindlessly walk around new locations until you figure out where to go. The gameplay is honestly boring even when I try. I run from normal fights a majority of the time and cheese boss battles by using magic and interrupting the enemy magic spells. The encounter rate is dreadful and ruinS the game for me a lot of the time. Even with spells that cut it I feel I get into one encounter every 10-15 steps. The visible enemies you can see in some locations that run into you to start battles are even worse, one location in the game was just narrow pathways with enemies running about on them so you're forced into around 40 battles in that one tower alone. I also find the puzzles in this game to be really frustrating sometimes, one puzzle even has the wrong clues to it and I had to check a guide to find this out. Really close to finishing the game from what I gather, I also discovered that the PS2 remake was pretty much fully translated and I could've played that version instead. A shame, but I guess I can always play it sometime down the line when I wanna give this game another playthrough.
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>>39 Two down, one more to go. As said earlier, the game introduces various upgrades compared to its predecessor, and while some of them I definitively welcome (proper wallclimbing for once), it just didn't feel as tightly designed as the first. Shadow clones are fun to use, but the amount of sprite flickering they cause can be detrimental, similarly the addition of stage gimmicks bring some variety to the level design, but oftentimes I found them to hurt the core gameplay. In spite of this I still found the game to be easier, extra lives are plentier, ammo refills are more generous, but most importantly, shadow clones allow your attacks to cover a lot of ground with subweapons, so overall there's less need for precision and memorization in order to go through the game. I checked out the third game afterwards, and even from the little I played you can tell they spruced up the difficulty for this version, nonetheles a good first impression so I hope it manages to sustain that throughout the rest of the game.
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I've been playing Super Mario 1. Great game, loved at all the secrets you can use to make replays easier (wraps at 1-2, 4-2, the 1UP at 1-2, secret coin rooms, etc) and the atmosphere. I read and heard people talk about how Super Mario Bros 1 makes you feel like your going on an adventure across a world and this feels like it. All the transitions and obstacles reinforce a cohesive setting (2-1 is underwater, 2-2 has fish, you see Mario go underground for cave levels and in castles for -4 worlds) Just wish that it wasn't two hits and you're out if you have the fire plant. I heard Super Mario Bros 3 US edition edited it so you can take two hits if you have a fire plant, and it can help in this game. It's extremely punishing: the mistakes are easy to avoid, but you can snowball your way to death if you're not careful, which is why knowing where the wraps are is important (although I will admit, I dislike using wraps all the time, and only use them for a session. Reason is if I abuse wraps, it'll have the save scumming effect of me just focusing on clearing certain levels and not the game, robbing it of that cohesive experience)
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>>63 Literally the first game I played when I was a toddler. Would love to replay 1 and 3 on my NES but it seems to be daying soon, getting weird graphic glitches that make the game unplayable. F
Wanted to play Star Ocean 1 (SNES en patched), but apparently that version is buggy and freezes frequently. Literally froze within the first 2min... Not sure if I want to deal with that shit, if it does that every few mins at least. Maybe I was just unlucky dunno. Will try again tomorrow, if it crashes again I will just play the PSP remake instead.
I considered getting a Playstation Classic or PS TV for PS1 games and other emulators but holy fuck these things suck. Not only are they expensive, they are also weak af and only output 720p max and image quality warries from one title to another. What the hell? Getting a mini PC instead for living room emulation.

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anon 11/13/2022 (Sun) 18:52:18 No. 66 [Reply]
Just found out there is an Urusei Yatsura famicom game. Probably sucks but as a wapchanner I feel obligated to play it anyway.
>>66 It's a port of an arcade game which supposedly was meant to be based on UY before some licensing issues forced them to remove all references to it (except the music for some reason). https://www.youtube.com/watch?v=OuOTqc4TsAY There are also various adventure games released on consoles/PCs, notably there's one on the Sega CD which got a fan remake in english: https://www.tapatalk.com/groups/perfectedition/viewtopic.php?p=72576#p72576 Also managed to found this list of all UY videogames & related stuff, seems to be pretty throughout: https://www.furinkan.com/uy/misc/videogames.html

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/vr/ music arrangements anon 09/20/2022 (Tue) 05:11:14 No. 54 [Reply]
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>>54 Really love the Super Mario World arrangement done by Soichi Noriki. https://www.youtube.com/watch?v=7yh-lVFUQ8g https://www.youtube.com/watch?v=AOW-8mIQNUg Also, while this isn't really an "arranged" soundtrack, I'll include it because it's quite cool. From what I understand since the SNES used samples for the instruments in the music, people found the original uncompressed/unaltered samples/instruments used and "restored" a lot of the music for a few games like Super Metroid and Donkey Kong Country. https://www.youtube.com/watch?v=e12KntT3o7w https://www.youtube.com/watch?v=riCDOHaaF90
https://www.youtube.com/watch?v=nQemjPDIw3I Love this remix, even though I don't think it's actually a song from Super Metroid.
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>>55 >Super Mario World arrangement done by Soichi Noriki Good stuff, definitively one of my favorites as well. >>58 >I don't think it's actually a song from Super Metroid It's the Ending theme for the original Metroid. Might as well post a few more picks: ActRaiser Symphonic Suite https://www.youtube.com/watch?v=qF6YctrQWFE https://www.youtube.com/watch?v=p7JsX4U7HuI Vapor Trail https://www.youtube.com/watch?v=xrQxJiSAEtY

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Favorite obscure games anon 09/20/2022 (Tue) 01:15:58 No. 53 [Reply]
Tell us about the weird games you love no one else has ever heard of. For me, it's Psychic Force 2012. It's a remarkably fun and unusual fighter that doesn't play like much else, but does what it does with aplomb. I still have a great time zipping around throwing fireball at my opponents. How about the rest of you?
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>>53 Oh hey, I bought that game a few years back for no real reason. I only played a bit of it but thought it was interesting nonetheless. While I do play a lot of vidya in my spare time, I actually don't delve into obscure games as much as the more popular ones, but here are a few I've finished over the past few years/from childhood. >Metal Max Returns Found out about this back in 2020, really cool JRPG that mixes the gameplay of the OG Dragon Quests with a world like Mad Max. Had tons of fun exploring the world and going from town to town repairing, upgrading and customizing my Tank, great little soundtrack too. Only suffers from a weak story and even weaker party members, a real shame they lose ALL of their personality the second they join your party. Great game though. https://www.youtube.com/watch?v=BI1XqEyVowo >Phantom Crash Really unique mech fighter game released on the original Xbox. Fun combat, an okay story, a really cool world but the one thing about this game is that it has an incredibly unique and amazing soundtrack. One of my favourites in gaming. I never finished the game though, despite owning it from when I was a kid. Really should get back to finishing it one day. https://www.youtube.com/watch?v=G5otbc54hEg >Mendel Palace Really cool puzzle game from before Game Freak made it big. For an NES game it's surprisingly short and easy, would honestly recommend it to anyone despite its age. I actually found out about it by doing a /vr/ gauntlet last year, never finished the gauntlet as I was given fucking Hatris to complete which was impossible for me, but I'm glad I played it just for Mendel Palace. The soundtrack was also composed by the Pokémon composer so a lot of it sounds like lost Gen 1 tracks.

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Retro vidya art anon 09/13/2022 (Tue) 03:45:30 No. 27 [Reply]
Post what ya got. Promotional material, concept art, in-game art all welcome
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>>32 No worries! Thanks for sharing, anon.
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>>40 So glad to see some Linda³ art in here,I hope the English Patch comes out soon. https://youtu.be/Jc1QGIhnTaU

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Modding Thread anon 09/16/2022 (Fri) 11:12:08 No. 37 [Reply]
Been thinking of rgb modding my famicom anyone here mod consoles, what you been working on?
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I have a base ps4 with a databank mod on it which is pretty much just a mod to allow using 3,5" HDDs as internal storage .It's also very cool since the design conforms to the base ps4 design. That might not sound too retro but I use it to play retro stuff as well and it is a lightly modded console so I think it belongs here.

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